Ai goal lead weapon

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Revision as of 19:23, 19 January 2009 by VDCBot (talk | contribs) (Robot: fixing template case.)
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Entity Description

AI Goal Lead (Weapon). A version of the ai_goal_lead entity that requires the player to have the specified weapon before the Actor(s) will lead the player to their target.

Keyvalues

<pointentityclass> Weapon Name
  • MissingWeaponConceptModifier
<string> Missing weapon concept modifier
  • SearchType
<choices> How to search for the entities using the actor.
Literal Value Description
0 Entity name
1 Classname

Flags

  • AI_LeadGoal:
  • 1: No def success
  • 2: No def failure
  • 4: Use goal facing
Todo: Clarify what these do?

Inputs

Outputs