QC

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For a list of QC commands, see Category:QC Commands.
To learn how to compile a model, see Compiling a model.

A QC file is a script which controls the process of compiling SMDs into a binary model that can be loaded into a game. The extension stands for Quake C, the programming and scripting language from which the Valve Data File format was originally derived.

A QC configures the model's location and name, which SMD files are used to provide geometry, collision meshes and animations, how the model reacts when shot, and so on.

Tip.pngTip:Shared QC files intended for use with $include are given the extension qci.

See also

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