VGUI Screen

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Revision as of 06:09, 3 January 2009 by Pizzahut (talk | contribs) (Reverted edit of last, changed back to last version by cur)
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Entity description

A VGUI screen. Useful for in-world monitors.

Warning.pngWarning:This entity does not work in HL2, HL2:DM, or the unedited SDK code; it crashes the game. See VGUI Screen Creation.

Keyvalues

Name of the panel to use. This is not a filename.
  • overlaymaterial <string>
Name of a material to overlay over the top of the VGUI screen.
Note.pngNote:This material must write Z for the VGUI screen to work.
  • width <integer>
Width of the panel in units.
  • height <integer>
Height of the panel in units.

Inputs

Make the vgui screen visible.
  • SetInactive
Make the vgui screen invisible.

Outputs

Template:O targetname

See also