Trigger autosave

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Revision as of 16:35, 26 August 2005 by Ts2do (talk | contribs)
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Entity Description

Self-explanatory

Keyvalues

<boolean> If set, the save will discard any savedata from previous levels, for the purpose of keeping savegame filesizes down. Can only be safely used if there is no way for the player to return to previous levels.

Inputs

Outputs