$keyvalues
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$keyvalues
- This allows you to add an arbitrary block of keyvalues into the .mdl file.
- Prop Data keyvalues are probably the most important, defining breakable gibs, damage, etc for prop_physics models, etc. Eg
$keyvalues { "prop_data" { "base" "Wooden.Small" "dmg.bullets" "0" "explosive_damage" "100" "explosive_radius" "100" } }
- Another example:
$keyvalues { "build_points" { "build_point_0" { "valid_objects" { "obj_manned_plasmagun" 1 "obj_resourcepump" 1 "obj_shieldwall" 1 } } } }