Npc fisherman
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Entity Description
He's not used in Half-Life 2 but is set to be released with The Lost Coast HDR update. So not much can be said until then. He is coded into the game though, with the model "models/ati_2004/fisherman.mdl". I think his code is a copy of Barney's.

Keyvalues
- Template:Kv basenpc
- ExpressionOverride
- <string> Facial expression override
Flags
Inputs
- Template:I basenpc
- SetExpressionOverride <string>
- Set facial expression override