Func door

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Revision as of 00:07, 5 August 2005 by Spektre1 (talk | contribs)
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Entity Description

A brush entity that will move like a sliding door.

Keyvalues

  • speed
  • wait
  • lip
  • dmg
  • forceclosed
  • health
  • locked_sentence
  • unlocked_sentence
  • loopmovesound
  • movedir
  • globalname
  • noise1
  • noise2
  • message
  • locked_sound
  • unlocked_sound
  • _minlight

Inputs

AddOutput ClearParent Close Color DisableShadow EnableShadow ((FireUser)) Kill KillHierarchy Lock Open SetParent SetParentAttachment SetSpeed Toggle Unlock

Outputs

OnBlockedClosing OnBlockedOpening OnClose OnFullyClosed OnFullyOpen OnOpen OnUnblockedClosing OnUnblockedOpening ((OnUser))

See Also