Combine Destiny 2

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Revision as of 06:17, 28 October 2007 by Tourorist (talk | contribs) (→‎See also: my bad)
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This mod for Source is currently in development.

Overview

Combine Destiny 2 - Chapter 1: Volatile Delivery
Combine Destiny 2 - Chapter 3: Class Reduction
Combine Destiny 2 - Chapter 1: Volatile Delivery
Combine Destiny 2 - Chapter 3: Class Reduction

Combine Destiny 2 is the much awaited sequel to the zombie blaster Half-Life 2 mod - Combine Destiny. Starting off from where the original left you, Combine Destiny 2 will bring the fight against the rebels to the next level, and the story to a new strength!

Plot

The prior sweeping assault failed.

You find yourself escaping in a dropship from the zombie hordes you left behind. Around you lay the compromised bodies of the citizens of the cities you so fight for.

You braved through hell for the combine cause and survived, yet the system requires you to fight again. Your destination is the mighty citadel of City 17, the magnificent structure at the epicenter of the combine attack. Your next mission is to regroup, and retaliate against the rebel minority, to reclaim lost advantage and eliminate the enemy for good!

Combine Destiny 2 will introduce brand new weaponry, including usable manhacks and combine ranged weapons. In addition, new vehicles and utilities such as a drivable APC and night vision will also make an appearance.

Features

  • HDR Lightning
  • Combine Weaponary; Sniper, manhacks, and a secret one.
  • Night Vision
  • Driveable APC with a turret and fireable rockets
  • Vol. lightning.

Team

  • Henrik "Bladesinger" Axelsson

- Team Leader, Mapper, 2D Art, Webmaster

  • Juha "MuZeR" Siponen

- Mapper, Coder, 2D Art

  • Nicholas "Woofy" Cummins

- Mapper

  • John "Bridson" Tucker

- Audio Designer

  • Corey "Cold wolf" Birnbaum

- Modeller

External links

Help wanted

  • Weapon/Model Animator