Talk:Func lookdoor

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Revision as of 07:54, 23 September 2007 by Solokiller (talk | contribs)
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How do I set this "target"? Without it, this entity refuses to work in-game. According to look_door.cpp this target should come from the m_target variable, but this variable is never defined (in that file, at least). I don't think that this entity works at all. --Andreasen 19:50, 22 Sep 2007 (PDT)

I think you need to set target to "!player" for it to trigger when the player looks at it. Solokiller 07:54, 23 Sep 2007 (PDT)