Alpha channel

From Valve Developer Community
Revision as of 12:05, 15 July 2005 by Mungo (talk | contribs) (corrections, clean up)
Jump to navigation Jump to search


The alpha channel is the fourth channel of an image, where the first three channels are red, green, and blue. Generally, a TGA file can be saved with just the RGB channels (24bit), or with all four channels (32bit). In Source, it is used to define either transparency or self-illumination.


See also

Alpha