How to add new subtitles for L4D2
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Creating Custom Subtitles in Left 4 Dead 2
This guide explains how to create custom subtitles for your own campaigns in **Left 4 Dead 2**.
Step 1: Create a sound script
First, create a file named:
your_campaign_level_sounds.txt
Inside, define the sound event you want to subtitle. Example:
"npc.command_intro"
{
"channel" "CHAN_VOICE"
"volume" "1.0"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_90dB"
"wave" "sblitz/command_radio0.wav"
}
- The identifier (e.g.
npc.command_intro) will later be referenced in your subtitles.*
Step 2: Reference the sound name
Copy the name you defined (e.g. npc.command_intro).
This will be used inside your subtitle file.
Step 3: Create a closecaption file
Now create a new file named:
closecaption_english.txt
(or closecaption_spanish.txt, depending on the language).
- Important:** the word
closecaptionmust be present in the filename, otherwise it will not work.
- Important:** the word
Step 4: Subtitle file structure
The file should follow this format:
"lang"
{
"Language" "Latam"
"Tokens"
{
"testcommands" "<clr:255,0,0>This is red<I> and italics<B> and <cr>bold<B><I><clr:255,255,255> white again."
"ambient.nocopyrightxmas" "<sfx><norepeat:15><clr:204,0,0>[Playing 'Christmas Spirit' by Shane Ivers.]"
}
}
- Each line starts with the sound event identifier.
- After that, write the text to display.
- You can use formatting codes like:
*<clr:R,G,B>= text color. *<sfx>= marks sound effects. *<norepeat:15>= avoid repeating subtitles too often. *<B>,<I>= bold/italic.
Example: linking sound and subtitle
Sound script file:
"ambient.elev_music"
{
"channel" "CHAN_STATIC"
"volume" "1"
"soundlevel" "SNDLVL_NONE"
"pitch" "PITCH_NORM"
"wave" "maps/mymap/elevator_music.wav"
}
Subtitle file:
"ambient.elev_music" "<sfx><norepeat:15><clr:255,158,71>[Elevator Music]"
Step 5: Place files
- Place your
.txtsubtitle file inside:
resource\ (either in your map folder or a custom addon folder).
- Make sure your
gameinfo.txtreferences the folder correctly.
Step 6: Compile subtitles
Finally, subtitles must be compiled with **captioncompiler**.
Open Command Prompt and run:
cd "C:\Program Files (x86)\Steam\steamapps\common\Left 4 Dead 2\left4dead2" "../bin/captioncompiler" "../../<your_folder>/resource/closecaption_english.txt"
Example:
cd "C:\Program Files (x86)\Steam\steamapps\common\Left 4 Dead 2\left4dead2" "../bin/captioncompiler" "../../bts_patch/resource/subtitles_english.txt"
Notes
- Always close your braces
{ }properly in both files. - If the game does not display your subtitles, check encoding (UTF-8 without BOM) and paths.
- You can add multiple languages by creating multiple files (e.g.
closecaption_spanish.txt).