User:Nescius/sandbox/test2

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{

   "$texturegroup/ru": [
       "$basetexture:ru",
       "$bodygroup:ru",
       "$cdmaterials:ru",
       "$renamematerial:ru",
       "$surfaceprop:ru",
       "$texturegroup:ru"
   ],
   "Category:QC Commands:ko": [
       "$body:ko",
       "$cdmaterials:ko",
       "$modelname:ko",
       "$surfaceprop:ko"
   ],
   "$model (QC)/ko": [
       "$body:ko",
       "$cdmaterials:ko",
       "$modelname:ko"
   ],
   "$cdmaterials/ko": [
       "$body:ko",
       "$cdmaterials:ko",
       "$model (VMT):ko",
       "$modelname:ko",
       "Material:ko",
       "QC command:ko"
   ],
   "Compiling a model:ru": [
       "$body:ru",
       "$cdmaterials:ru",
       "$modelname:ru",
       "$staticprop:ru",
       "$surfaceprop:ru"
   ],
   "$modelname/ru": [
       "$body:ru",
       "$cdmaterials:ru",
       "$modelname:ru",
       "$staticprop:ru"
   ],
   "$body/ru": [
       "$body:ru",
       "$bodygroup:ru",
       "$cdmaterials:ru",
       "$modelname:ru"
   ],
   "$cdmaterials/ru": [
       "$body:ru",
       "$cdmaterials:ru",
       "$modelname:ru"
   ],
   "Category:QC Commands:ru": [
       "$body:ru",
       "$bodygroup:ru",
       "$cdmaterials:ru",
       "$jointsurfaceprop:ru",
       "$modelname:ru",
       "$renamematerial:ru",
       "$staticprop:ru",
       "$surfaceprop:ru",
       "$texturegroup:ru",
       "Prop static:ru"
   ],
   "$renamematerial/ru": [
       "$body:ru",
       "$cdmaterials:ru",
       "$renamematerial:ru",
       "$texturegroup:ru"
   ],
   "$jigglebone/es": [
       "$jigglebone:es"
   ],
   "$surfaceprop/ru": [
       "$jointsurfaceprop:ru",
       "$surfaceprop:ru"
   ],
   "$jointsurfaceprop/ru": [
       "$surfaceprop:ru"
   ],
   "Category:QC Commands:fr": [
       "$texturegroup:fr"
   ],
   "$alpha/fr": [
       "$translucent:fr"
   ],
   "Environmental Lighting, Sun, Weather, & Outdoors:ru": [
       "3D Skybox:ru",
       "Displacement:ru",
       "Sky List:ru",
       "Skybox (2D):ru"
   ],
   "Fixing AI in multiplayer:fr": [
       "Activating and Fixing AI In Coop Games:fr"
   ],
   "Fixing AI in multiplayer": [
       "Activating and Fixing AI In Coop Games:fr"
   ],
   "Adding Proximity Voice:ru": [
       "Adding Proximity Voice:pt-br"
   ],
   "List of entities:zh-tw": [
       "Ai relationship:zh-tw"
   ],
   "List of Portal 2 Entities:ru": [
       "Ai speechfilter:ru",
       "Ambient generic:ru",
       "Beam spotlight:ru",
       "Cycler:ru",
       "Env entity maker:ru",
       "Func door:ru",
       "Func movelinear:ru",
       "Func viscluster:ru",
       "Light:ru",
       "Logic auto:ru",
       "Logic relay:ru",
       "Portal 2:ru",
       "Prop static:ru",
       "Prop tractor beam:ru",
       "Shadow control:ru",
       "Trigger portal cleanser:ru"
   ],
   "List of entities:ru": [
       "Ai speechfilter:ru",
       "Ambient generic:ru",
       "Cycler:ru",
       "Env entity maker:ru",
       "Func door:ru",
       "Func movelinear:ru",
       "Func viscluster:ru",
       "Light:ru",
       "Logic auto:ru",
       "Logic relay:ru",
       "Npc alyx:ru",
       "Npc antlion:ru",
       "Npc barnacle:ru",
       "Npc breen:ru",
       "Npc combine s:ru",
       "Npc combinedropship:ru",
       "Npc dog:ru",
       "Npc headcrab:ru",
       "Npc vortigaunt:ru",
       "Prop static:ru",
       "Shadow control:ru"
   ],
   "List of base entities:ru": [
       "Ai speechfilter:ru",
       "Cycler:ru",
       "Env entity maker:ru",
       "Func door:ru",
       "Func movelinear:ru",
       "Func viscluster:ru",
       "Light:ru",
       "Logic auto:ru",
       "Logic relay:ru",
       "Prop static:ru"
   ],
   "Alien Swarm SDK:ru": [
       "Alien Swarm SDK:ru"
   ],
   "Coop Door (Portal 2):fr": [
       "Ambient generic:fr"
   ],
   "Discouragement Field:fr": [
       "Ambient generic:fr"
   ],
   "Coop Door (Portal 2):ru": [
       "Ambient generic:ru",
       "Logic relay:ru",
       "Prop static:ru"
   ],
   "List of CS entities:ru": [
       "Ambient generic (GoldSource Engine):ru"
   ],
   "Template:KV Angles:ru": [
       "Angle:ru"
   ],
   "Func door/ru": [
       "Angle:ru"
   ],
   "Template:KV TalkNPC:ru": [
       "Angle:ru",
       "String:ru",
       "VScript:ru"
   ],
   "Template:KV BaseNPC:ru": [
       "Angle:ru",
       "String:ru",
       "VScript:ru"
   ],
   "Template:BasicTalkNPC/IMG:ru": [
       "Angle:ru",
       "Entity Hierarchy (parenting):ru",
       "Integer:ru",
       "String:ru",
       "VScript:ru"
   ],
   "Npc personality core:ru": [
       "Angle:ru",
       "Entity Hierarchy (parenting):ru",
       "Integer:ru",
       "VScript:ru"
   ],
   "Prop tractor beam/ru": [
       "Angle:ru"
   ],
   "Template:KV npc turret floor:ru": [
       "Angle:ru"
   ],
   "Beam spotlight/ru": [
       "Angle:ru",
       "Integer:ru"
   ],
   "Env blood:ru": [
       "Angle:ru"
   ],
   "BSP (Source)/en": [
       "BSP (Source 1)/ru"
   ],
   "BSP (Source)": [
       "BSP (Source 1)/ru"
   ],
   "BSP (Source)/eo": [
       "BSP (Source 1)/ru"
   ],
   "Weapon glock:de": [
       "Bot:de"
   ],
   "Both Teams are Full error:ko": [
       "Both Teams are Full error:de",
       "Both Teams are Full error:ru"
   ],
   "Both Teams are Full error:zh-tw": [
       "Both Teams are Full error:de",
       "Both Teams are Full error:ru"
   ],
   "Breakable Glass:pl": [
       "Breakable Glass:ja",
       "Breakable Glass:pt-br",
       "Breakable Glass:ru"
   ],
   "Brush:pt-br": [
       "Brush:es",
       "Brush:pt"
   ],
   "Brush:de": [
       "Brush:es",
       "Brush:pt"
   ],
   "Brush:zh-cn": [
       "Brush:es",
       "Brush:pt"
   ],
   "Brush:uk": [
       "Brush:es",
       "Brush:pt"
   ],
   "Bump mapping/pl": [
       "Bump mapping:pl"
   ],
   "User:Gazyi/CS:GO Bot Behavior Trees": [
       "CS:GO Bot Behavior Trees:de"
   ],
   "Counter-Strike: Global Offensive/Game Modes/Wingman": [
       "CS:GO Game Modes/Wingman:de",
       "CS:GO Game Modes/Wingman:ru"
   ],
   "Counter-Strike: Global Offensive/Game Modes/Wingman:ru": [
       "CS:GO Game Modes/Wingman:de",
       "CS:GO Game Modes/Wingman:ru"
   ],
   "Counter-Strike: Global Offensive/Game Modes/Wingman:de": [
       "CS:GO Game Modes/Wingman:de",
       "CS:GO Game Modes/Wingman:ru"
   ],
   "Compiling under Linux/zh": [
       "Compiling under Linux:ru"
   ],
   "Compiling under Linux/ru": [
       "Compiling under Linux:ru"
   ],
   "Authoring Tools/SDK (CSGO):de": [
       "Counter-Strike: Global Offensive Authoring Tools:de",
       "Counter-Strike: Global Offensive Authoring Tools:ru"
   ],
   "Hammer Decal Tool:ru": [
       "Creating Decals:ru"
   ],
   "Holes in Displacements:it": [
       "Creating Holes in Displacements:ja",
       "Creating Holes in Displacements:ru"
   ],
   "Creating Ladders (CSGO):pl": [
       "Creating Ladders (CSGO):de"
   ],
   "Talk:Making a Mod": [
       "Demo Recording Tools:ru",
       "Making a MOD:ru",
       "Making a Mod:de",
       "Making a Mod:es",
       "Making a Mod:fr",
       "Making a Mod:ru"
   ],
   "Category:Level Design/es": [
       "Doors:es",
       "Elevators:es"
   ],
   "Dota 2 Workshop Tools:zh-cn/Addon Overview:zh-cn/File Structure:zh-cn": [
       "Dota 2 Workshop Tools/Addon Overview/File Structure:ru"
   ],
   "Dota 2 Workshop Tools:zh-cn/Addon Overview:zh-cn/Playing Addons:zh-cn": [
       "Dota 2 Workshop Tools/Addon Overview/Playing Addons:ru"
   ],
   "Dota 2 Workshop Tools:zh-cn/Addon Overview:zh-cn/Publishing Addons:zh-cn": [
       "Dota 2 Workshop Tools/Addon Overview/Publishing Addons:ru"
   ],
   "Dota Workshop Tools FAQ:ru": [
       "Dota 2 Workshop Tools/Dota Workshop Tools FAQ:ru"
   ],
   "Dota 2 Workshop Tools:zh-cn/Dota Workshop Tools FAQ:zh-cn": [
       "Dota 2 Workshop Tools/Dota Workshop Tools FAQ:ru"
   ],
   "Dota 2 Workshop Tools:zh-cn/Materials:zh-cn/Material Editor:zh-cn": [
       "Dota 2 Workshop Tools/Materials/Material Editor:ru"
   ],
   "Dota 2 Workshop Tools:zh-cn/Particles:zh-cn/Particle Editor:zh-cn": [
       "Dota 2 Workshop Tools/Particles/Particle Editor:ru"
   ],
   "Dota 2 Workshop Tools/Scripting/Debugging Lua scripts": [
       "Dota 2 Workshop Tools/Scripting/Debugging Lua scripts/en"
   ],
   "Your First Entity:de": [
       "Entity:de"
   ],
   "Accessing Other Entities/de": [
       "Entity:de",
       "Valve Hammer Editor:de"
   ],
   "Entity/ru": [
       "Entity:ru"
   ],
   "Source/ru": [
       "Entity:ru"
   ],
   "Category:Internal entities:ru": [
       "Entity:ru"
   ],
   "Triggers:ru": [
       "Entity:ru"
   ],
   "Obsolete/ru": [
       "Entity:ru"
   ],
   "Npc kleiner:ru": [
       "Entity Hierarchy (parenting):ru",
       "Integer:ru",
       "String:ru",
       "VScript:ru"
   ],
   "Template:I TalkNPC:ru": [
       "Entity Hierarchy (parenting):ru",
       "Integer:ru",
       "String:ru",
       "VScript:ru"
   ],
   "Template:I BaseNPC:ru": [
       "Entity Hierarchy (parenting):ru",
       "Integer:ru",
       "String:ru",
       "VScript:ru"
   ],
   "Cables and Ropes:ru": [
       "Entity Hierarchy (parenting):ru"
   ],
   "Template:KV BaseEntity:ru": [
       "Entity Hierarchy (parenting):ru",
       "Integer:ru"
   ],
   "Env sprite:ru": [
       "Entity Hierarchy (parenting):ru",
       "Integer:ru"
   ],
   "Template:I BaseEntity:ru": [
       "Entity Hierarchy (parenting):ru"
   ],
   "Shadow control/ru": [
       "Entity Hierarchy (parenting):ru"
   ],
   "Doors/ru": [
       "Func door:ru"
   ],
   "User:Yakumo koishi/Gameinfo Chinese": [
       "Gameinfo.txt:de",
       "Gameinfo.txt:es",
       "Gameinfo.txt:fr",
       "Gameinfo.txt:ko",
       "Gameinfo.txt:pl",
       "Gameinfo.txt:ru"
   ],
   "Reset the Source SDK Game Configuration/es": [
       "Gameinfo.txt:es"
   ],
   "MINERVA/ru": [
       "HDR:ru"
   ],
   "Vampire The Masquerade - Bloodlines Sky List:ru": [
       "HDR:ru",
       "Sky List:ru"
   ],
   "Counter-Strike: Global Offensive Sky List:ru": [
       "HDR:ru",
       "Sky List:ru"
   ],
   "Half-Life 2: Lost Coast Sky List:ru": [
       "HDR:ru",
       "Sky List:ru"
   ],
   "Half-Life: Source Sky List:ru": [
       "HDR:ru",
       "Sky List:ru"
   ],
   "Day of Defeat: Source Sky List:ru": [
       "HDR:ru",
       "Sky List:ru"
   ],
   "The Ship Sky List:ru": [
       "HDR:ru",
       "Sky List:ru"
   ],
   "Jabroni Brawl: Episode 3 Sky List:ru": [
       "HDR:ru"
   ],
   "Alien Swarm Sky List:ru": [
       "HDR:ru"
   ],
   "The Beginner's Guide Sky List:ru": [
       "HDR:ru"
   ],
   "Half-Life: Alyx Workshop Tools/Animgraph/AnimGraph Introduction": [
       "Half-Life: Alyx Workshop Tools:ru"
   ],
   "Half-Life: Alyx Workshop Tools:ru/Animgraph:ru/AnimGraph Introduction:ru": [
       "Half-Life: Alyx Workshop Tools:ru"
   ],
   "Half-Life: Alyx Workshop Tools/Level Design/Gordon Gloves:ru": [
       "Half-Life: Alyx Workshop Tools:ru"
   ],
   "Half-Life: Alyx Workshop Tools/Level Design/Vort Energy Gloves:ru": [
       "Half-Life: Alyx Workshop Tools:ru"
   ],
   "Half-Life: Alyx Workshop Tools/Level Design/Energy Gun:ru": [
       "Half-Life: Alyx Workshop Tools:ru"
   ],
   "Half-Life: Alyx Workshop Tools/Source Filmmaker/Extracting Assets From The Workshop": [
       "Half-Life: Alyx Workshop Tools:ru"
   ],
   "Half-Life: Alyx Workshop Tools/Source Filmmaker/Fixing Game Lighting": [
       "Half-Life: Alyx Workshop Tools:ru"
   ],
   "Half-Life: Alyx Workshop Tools:zh-cn/Source Filmmaker:zh-cn/Fixing Game Lighting:zh-cn": [
       "Half-Life: Alyx Workshop Tools:ru"
   ],
   "Half-Life: Alyx Workshop Tools:zh-cn/Source Filmmaker:zh-cn/Extracting Assets From The Workshop:zh-cn": [
       "Half-Life: Alyx Workshop Tools:ru"
   ],
   "Half-Life: Alyx Workshop Tools/Level Design/Shotgun:ru": [
       "Half-Life: Alyx Workshop Tools:ru"
   ],
   "Template:I RenderFields:ru": [
       "Integer:ru"
   ],
   "Worldspawn:ru": [
       "Integer:ru"
   ],
   "L4D Level Design/Additional Finale Components": [
       "L4D Level Design:pl",
       "L4D Level Design:pt-br",
       "L4D Level Design:ru"
   ],
   "L4D Level Design/Breakable Walls": [
       "L4D Level Design:pl",
       "L4D Level Design:pt-br",
       "L4D Level Design:ru"
   ],
   "L4D Level Design/Checkpoint Rooms": [
       "L4D Level Design:pl",
       "L4D Level Design:pt-br",
       "L4D Level Design:ru"
   ],
   "L4D Level Design/Checkpoints": [
       "L4D Level Design:pl",
       "L4D Level Design:pt-br",
       "L4D Level Design:ru"
   ],
   "L4D Level Design/Clip Brushes": [
       "L4D Level Design:pl",
       "L4D Level Design:pt-br",
       "L4D Level Design:ru"
   ],
   "L4D Level Design/Elevators": [
       "L4D Level Design:pl",
       "L4D Level Design:pt-br",
       "L4D Level Design:ru"
   ],
   "L4D Level Design/Finale Events Part 1": [
       "L4D Level Design:pl",
       "L4D Level Design:pt-br",
       "L4D Level Design:ru"
   ],
   "L4D Level Design/Finale Events Part 2": [
       "L4D Level Design:pl",
       "L4D Level Design:pt-br",
       "L4D Level Design:ru"
   ],
   "L4D Level Design/Finale Events Part 3": [
       "L4D Level Design:pl",
       "L4D Level Design:pt-br",
       "L4D Level Design:ru"
   ],
   "L4D Level Design/Level Organization": [
       "L4D Level Design:pl",
       "L4D Level Design:pt-br",
       "L4D Level Design:ru"
   ],
   "L4D Tutorial basique de Level Design": [
       "L4D Level Design Basics Tutorial:de",
       "L4D Level Design Basics Tutorial:pl",
       "L4D Level Design Basics Tutorial:pt-br",
       "L4D Level Design Basics Tutorial:ru"
   ],
   "Dise\u00f1o de nivel b\u00e1sico": [
       "L4D Level Design Basics Tutorial:de",
       "L4D Level Design Basics Tutorial:pl",
       "L4D Level Design Basics Tutorial:pt-br",
       "L4D Level Design Basics Tutorial:ru"
   ],
   "Left 4 Dead Nivel de Creacion": [
       "Left 4 Dead Level Creation:de",
       "Left 4 Dead Level Creation:fr",
       "Left 4 Dead Level Creation:pt-br",
       "Left 4 Dead Level Creation:ru",
       "Left 4 Dead Level Creation:zh-tw"
   ],
   "Level Design Introduction (Portal 2)/Gotchas:ru": [
       "Level Design Introduction (Portal 2)/Gotchas:es"
   ],
   "Level Design Introduction (Portal 2)/Gotchas:de": [
       "Level Design Introduction (Portal 2)/Gotchas:es"
   ],
   "Level Design Introduction (Portal 2):es/Gotchas:es": [
       "Level Design Introduction (Portal 2):de",
       "Level Design Introduction (Portal 2):es",
       "Level Design Introduction (Portal 2):hu",
       "Level Design Introduction (Portal 2):ko",
       "Level Design Introduction (Portal 2):ru"
   ],
   "List of L4D Soundscapes:ru": [
       "List of L4D Skyboxes:ru"
   ],
   "List of Portal 2 Movies:ru": [
       "List of Portal 2 movies:ru"
   ],
   "Looping a sound": [
       "Looping a Sound:ru"
   ],
   "Looping a sound/ru": [
       "Looping a Sound:ru"
   ],
   "Map prefixes and suffixes": [
       "Map Prefixes:ko",
       "Map Prefixes:ru"
   ],
   "Adding PBR to Your Mod/ru": [
       "Material:ru"
   ],
   "Template:Shaderparam:ru": [
       "Material:ru"
   ],
   "Basic Hud Modification/ru": [
       "Material:ru"
   ],
   "$treesway/ru": [
       "Material:ru"
   ],
   "$ignorez/ru": [
       "Material:ru"
   ],
   "Template:Shaderparam:ru/doc": [
       "Material:ru"
   ],
   "Template:Shaderparam:ru/sandbox": [
       "Material:ru"
   ],
   "Env portal laser:ru": [
       "Model:ru"
   ],
   "Modification:zh-tw": [
       "Modification:de",
       "Modification:es",
       "Modification:fr",
       "Modification:ka",
       "Modification:nl",
       "Modification:pl",
       "Modification:ru"
   ],
   "Thinking:ru": [
       "Npc barnacle:ru"
   ],
   "Hint brush/ru": [
       "Optimization (level design):ru"
   ],
   "Skybox Optimization:ru": [
       "Optimization (level design):ru"
   ],
   "Observation Room:fr": [
       "Portal Level Creation:fr",
       "Portal Level Creation:pl",
       "Portal Level Creation:ru"
   ],
   "Detailing metal walls:ru": [
       "Portal Level Creation:ru"
   ],
   "Portal 2/Authoring Tools/ru": [
       "Portal Level Creation:ru"
   ],
   "Creating a portal elevator:ru": [
       "Portal Level Creation:ru"
   ],
   "Creating an energy ball launcher and catcher:ru": [
       "Portal Level Creation:ru"
   ],
   "Creating a button and door:ru": [
       "Portal Level Creation:ru"
   ],
   "User:NickeLDare": [
       "Portal Level Creation:ru"
   ],
   "Poison Water:ru": [
       "Portal Level Creation:ru"
   ],
   "Making Your Portal Mod:ru": [
       "Portal Level Creation:ru"
   ],
   "Custom Testchamber Signs:ru": [
       "Portal Level Creation:ru"
   ],
   "Hammer Selection Tool:ru": [
       "Prop static:ru"
   ],
   "QC Commands/ja": [
       "QC Commands:ru"
   ],
   "User:TomEdwards/SDK Docs draft": [
       "SDK Docs:cs",
       "SDK Docs:de",
       "SDK Docs:es",
       "SDK Docs:et",
       "SDK Docs:fr",
       "SDK Docs:he",
       "SDK Docs:it",
       "SDK Docs:ja",
       "SDK Docs:ka",
       "SDK Docs:ko",
       "SDK Docs:nl",
       "SDK Docs:pl",
       "SDK Docs:pt-br",
       "SDK Docs:ru",
       "SDK Docs:sv",
       "SDK Docs:tr",
       "SDK Docs:uk",
       "SDK Docs:zh-tw"
   ],
   "Valve Developer Community talk:Sandbox": [
       "SDK Docs:cs",
       "SDK Docs:de",
       "SDK Docs:es",
       "SDK Docs:et",
       "SDK Docs:fr",
       "SDK Docs:he",
       "SDK Docs:it",
       "SDK Docs:ja",
       "SDK Docs:ka",
       "SDK Docs:ko",
       "SDK Docs:nl",
       "SDK Docs:pl",
       "SDK Docs:pt-br",
       "SDK Docs:ru",
       "SDK Docs:sv",
       "SDK Docs:tr",
       "SDK Docs:uk",
       "SDK Docs:zh-tw"
   ],
   "Category:Scripting/ru": [
       "SDK Docs:ru"
   ],
   "Category:AI/ru": [
       "SDK Docs:ru"
   ],
   "Category:IO System/ru": [
       "SDK Docs:ru"
   ],
   "Category:Official Tools:ru": [
       "SDK Docs:ru"
   ],
   "Mod wizard complete/ru": [
       "SDK Docs:ru"
   ],
   "SFM/Basic operations:zh-cn": [
       "SFM/Basic operations:ru"
   ],
   "SFM/Basic operations:ko": [
       "SFM/Basic operations:ru"
   ],
   "SFM/Basic operations:ja": [
       "SFM/Basic operations:ru"
   ],
   "SFM/Basic operations:de": [
       "SFM/Basic operations:ru"
   ],
   "SFM:de/Installation": [
       "SFM/Installion:de"
   ],
   "SFM/Rendering at 1080p:jp": [
       "SFM/Rendering at 1080p:de",
       "SFM/Rendering at 1080p:pl",
       "SFM/Rendering at 1080p:ru"
   ],
   "SFM/Introduction To HWM": [
       "SFM:de"
   ],
   "SFM/Materials override": [
       "SFM:de"
   ],
   "SFM:zh-cn/Introduction To HWM:zh-cn": [
       "SFM:de"
   ],
   "SFM:zh-cn/Materials override:zh-cn": [
       "SFM:de"
   ],
   "Server Plugins:de": [
       "Server plugins:es",
       "Server plugins:ru"
   ],
   "Lists of Special Effects in level design:ru": [
       "Shadow control:ru"
   ],
   "Shipping Leader In Detail:ru": [
       "Shipping Leader In Detail:de"
   ],
   "Template:L4d2 skylist/doc/ru": [
       "Sky List:ru"
   ],
   "Template:Portal2 skylist/doc/ru": [
       "Sky List:ru"
   ],
   "SiN Episodes Sky List:ru": [
       "Sky List:ru"
   ],
   "Turtle Rock Studios/es": [
       "Source Engine/es"
   ],
   "Source Engine:de": [
       "Source Engine:fr"
   ],
   "Source Engine Features:ja": [
       "Source Engine Features:de"
   ],
   "Building without Visual Studio/de": [
       "Source SDK 2013:de"
   ],
   "SteamCMD:es": [
       "SteamPipe:es"
   ],
   "SteamCMD:pl": [
       "SteamPipe:pl"
   ],
   "Template:KV ResponseContext:ru": [
       "String:ru"
   ],
   "Template:KV Targetname:ru": [
       "String:ru",
       "VScript:ru"
   ],
   "Template:I DamageFilter:ru": [
       "String:ru"
   ],
   "Func areaportal:ru": [
       "String:ru",
       "VScript:ru"
   ],
   "Team round timer": [
       "Team round timer:ko"
   ],
   "Team Round timer:ko": [
       "Team round timer:ko"
   ],
   "Testing Portal 2 Co-Op Maps Alone:pl": [
       "Testing Portal 2 Co-Op Maps Alone:de",
       "Testing Portal 2 Co-Op Maps Alone:ru"
   ],
   "Tool textures (Source)/es": [
       "Tool textures/es"
   ],
   "Demo Recording Tools/ru": [
       "Translation Dictionary:ru"
   ],
   "Books/ru": [
       "Translation Dictionary:ru"
   ],
   "Server plugins/ru": [
       "Translation Dictionary:ru"
   ],
   "Entity Hierarchy (parenting)/ru": [
       "Translation Dictionary:ru"
   ],
   "View Navigation/ru": [
       "Translation Dictionary:ru"
   ],
   "Npc alyx/ru": [
       "Translation Dictionary:ru"
   ],
   "Single-Player Mapping Tips/ru": [
       "Translation Dictionary:ru"
   ],
   "Create a Mod/Source/ru": [
       "Translation Dictionary:ru"
   ],
   "Source SDK/ru": [
       "Translation Dictionary:ru"
   ],
   "Team Fortress 2/Docs/Level Design/ru": [
       "Translation Dictionary:ru"
   ],
   "Trigger portal cleanser": [
       "Trigger portal cleanser:ru"
   ],
   "Enrichment sphere:ru": [
       "Underground (Portal 2):ru"
   ],
   "Art Therapy (Portal 2)/ru": [
       "Underground (Portal 2):ru"
   ],
   "Underground Testing Tracks (Portal 2):ru": [
       "Underground (Portal 2):ru"
   ],
   "Template:I Targetname:ru": [
       "VScript:ru"
   ],
   "Source/de": [
       "Valve Hammer Editor:de"
   ],
   "Category:Level Design FAQ/de": [
       "Valve Hammer Editor:de"
   ],
   "How to Develop a Map That Works:de": [
       "Valve Hammer Editor:de"
   ],
   "Left 4 Dead 2 Authoring Tools/de": [
       "Valve Hammer Editor:de"
   ],
   "Brush/de": [
       "Valve Hammer Editor:de"
   ],
   "Getting started in the Hammer editor for Gmod!:ru": [
       "Valve Hammer Editor:ru"
   ],
   "Controlling Geometry Visibility and Compile Times:ru": [
       "Visibility optimization:es",
       "Visibility optimization:ru"
   ],
   "VMEX:de": [
       "Vmex:de"
   ],
   "Zombie": [
       "Zombie:ru"
   ],
   "User:TheHammerUser": [
       "Zombie:ru"
   ],
   "Zombie/zh": [
       "Zombie:ru"
   ],
   "Zombie/ru": [
       "Zombie:ru"
   ],
   "User:TheHammerUser/en": [
       "Zombie:ru"
   ],
   "User:TheHammerUser/ru": [
       "Zombie:ru"
   ]

}