SetViewOffset

From Valve Developer Community
Revision as of 15:14, 22 July 2006 by Ts2do (talk | contribs) (boldiness...no glossary)
Jump to navigation Jump to search

void CBaseEntity::SetViewOffset( const Vector &vecOffset )

This function is used to set position of eyes relative to Template:This entity. For an NPC, the default offset is determined by the eye position defined its model.