DrawTexturedSubRect

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Revision as of 19:35, 28 June 2006 by Ts2do (talk | contribs) (added class)
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void ISurface::DrawTexturedSubRect( int x0, int y0, int x1, int y1,
float texs0, float text0, float texs1, float text1 )

This function draws a textured rectangle with specified transformation values where tex*0 pertains to the top left and tex*1 pertains to the bottom right.