Hammer Entity Tool

From Valve Developer Community
Revision as of 10:01, 6 July 2005 by AndrewNeo (talk | contribs) (Removed extra at top)
Jump to navigation Jump to search

Mt-entities.png

This tool allows you to place point-based entities in a map. Point-based entities are those entities which exist only at a point, and do not rely on a brush for their effect. Once the Entity Tool is selected, the New Object dialog will contain a list of entities from which to choose. Click on one of the 2D views and press Enter to place the entity. If Snap To Grid is enabled, the new entities will be snapped to the grid.

Note: In order to place a brush-based entity (a func_door for example) you must first create the brush with the Block Tool. See Tie to Entity, under the Tools Menu, for more information on brush-based entity creation.

See Creating Entities for more information on creating both point and solid entity types.