Prop combine ball

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Revision as of 11:02, 8 February 2006 by JeffLane (talk | contribs) (Reverted edit of Pgmaker, changed back to last version by Maven)
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Entity Description

A prop that physically simulates as a single rigid body. It can be constrained to other physics objects using hinges or other constraints. It can also be configured to break when it takes enough damage.

Availability

Template:In game Template:Game Template:In code

Keyvalues

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Inputs

Explode

Outputs