Dota 2 Workshop Tools/Scripting/API/CScriptParticleManager.SetParticleControlEnt
< Dota 2 Workshop Tools | Scripting | API
		
		
		
		Jump to navigation
		Jump to search
		 Note: This page is automatically generated.  Any changes may be overwritten
Note: This page is automatically generated.  Any changes may be overwrittenFunction Description
void SetParticleControlEnt(int a, int b, handle c, int d, string e, Vector f, bool g)
No Description Set
Parameters
| Type | Name | Description | 
|---|---|---|
| int | a | Particle Index | 
| int | b | Control Point | 
| handle | c | Unit/Entity | 
| int | d | Unknown | 
| string | e | Attach Point i.e "attach_entity" | 
| Vector | f | Vector | 
| bool | g | Unknown |