Dota 2 Workshop Tools/Scripting/API/CDOTA PlayerResource.GetConnectionState
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		 Note: This page is automatically generated.  Any changes may be overwritten
Note: This page is automatically generated.  Any changes may be overwrittenFunction Description
<> GetConnectionState(int a)
No Description Set
Parameters
| Type | Name | Description | 
|---|---|---|
| int | a | No Description Set | 
Returns
<> - No Description Set
| ID | Name | 
|---|---|
| 0 | DOTA_CONNECTION_STATE_UNKNOWN | 
| 1 | DOTA_CONNECTION_STATE_NOT_YET_CONNECTED | 
| 2 | DOTA_CONNECTION_STATE_CONNECTED | 
| 3 | DOTA_CONNECTION_STATE_DISCONNECTED | 
| 4 | DOTA_CONNECTION_STATE_ABANDONED | 
| 5 | DOTA_CONNECTION_STATE_LOADING | 
| 6 | DOTA_CONNECTION_STATE_FAILED | 
enum DOTAConnectionState_t {
	DOTA_CONNECTION_STATE_UNKNOWN = 0;
	DOTA_CONNECTION_STATE_NOT_YET_CONNECTED = 1;
	DOTA_CONNECTION_STATE_CONNECTED = 2;
	DOTA_CONNECTION_STATE_DISCONNECTED = 3;
	DOTA_CONNECTION_STATE_ABANDONED = 4;
	DOTA_CONNECTION_STATE_LOADING = 5;
	DOTA_CONNECTION_STATE_FAILED = 6;
}