Dota 2 Workshop Tools/Scripting/API/CDOTA PlayerResource.SetCameraTarget
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		Function Description
void SetCameraTarget(int a, handle b)
(playerID, entity) - force the given player's camera to follow the given entity
Parameters
| Type | Name | Description | 
|---|---|---|
| int | a | No Description Set | 
| handle | b | No Description Set |