Modifier Name
|
Effect
|
MODIFIER_PROPERTY_PREATTACK_BONUS_DAMAGE
|
Modifies damage as added damage.
|
MODIFIER_PROPERTY_PREATTACK_BONUS_DAMAGE_POST_CRIT
|
Modifies damage as added damage, not calculated into critical hits.
|
MODIFIER_PROPERTY_BASEATTACK_BONUSDAMAGE
|
Modifies damage as base damage.
|
MODIFIER_PROPERTY_PROCATTACK_BONUS_DAMAGE_PHYSICAL
|
Physical damage dealt after the normal attack. [Needs verification]
|
MODIFIER_PROPERTY_PROCATTACK_BONUS_DAMAGE_MAGICAL
|
Magical damage dealt after the normal attack. [Needs verification]
|
MODIFIER_PROPERTY_PROCATTACK_BONUS_DAMAGE_COMPOSITE
|
Composite damage dealt after the normal attack. [Needs verification]
|
MODIFIER_PROPERTY_PROCATTACK_BONUS_DAMAGE_PURE
|
Pure damage dealt after the normal attack. [Needs verification]
|
MODIFIER_PROPERTY_PROCATTACK_FEEDBACK
|
Mana burn. [Needs verification]
|
MODIFIER_PROPERTY_POST_ATTACK
|
?
|
MODIFIER_PROPERTY_INVISIBILITY_LEVEL
|
?
|
MODIFIER_PROPERTY_PERSISTENT_INVISIBILITY
|
?
|
MODIFIER_PROPERTY_MOVESPEED_BONUS_CONSTANT
|
Constant movespeed increase
|
MODIFIER_PROPERTY_MOVESPEED_BASE_OVERRIDE
|
Sets the base movespeed.
|
MODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE
|
Increased movespeed that is percentage based. Does not stack with itself.
|
MODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE_UNIQUE
|
Increased movespeed that is percentage based. Item version, does not stack.
|
MODIFIER_PROPERTY_MOVESPEED_BONUS_UNIQUE
|
Contant movespeed increase. Item version, does not stack.
|
MODIFIER_PROPERTY_MOVESPEED_ABSOLUTE
|
?
|
MODIFIER_PROPERTY_MOVESPEED_LIMIT
|
?
|
MODIFIER_PROPERTY_MOVESPEED_MAX
|
?
|
MODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT
|
Constant attack speed increase.
|
MODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT_POWER_TREADS
|
Power treads version; does not stack. [Needs verification]
|
MODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT_SECONDARY
|
?
|
MODIFIER_PROPERTY_BASE_ATTACK_TIME_CONSTANT
|
Sets the Base Attack Time.
|
MODIFIER_PROPERTY_DAMAGEOUTGOING_PERCENTAGE
|
Outgoing auto-attack damage.
|
MODIFIER_PROPERTY_DAMAGEOUTGOING_PERCENTAGE_ILLUSION
|
Outgoing auto-attack damage for illusions.
|
MODIFIER_PROPERTY_BASEDAMAGEOUTGOING_PERCENTAGE
|
Modifies the base damage dealt.
|
MODIFIER_PROPERTY_INCOMING_DAMAGE_PERCENTAGE
|
Modifies Incoming damage modified by a percentage.
|
MODIFIER_PROPERTY_INCOMING_PHYSICAL_DAMAGE_PERCENTAGE
|
Modifies Incoming physical damage by a percentage.
|
MODIFIER_PROPERTY_INCOMING_SPELL_DAMAGE_CONSTANT
|
Modifies incoming damage from spells by a percentage.
|
MODIFIER_PROPERTY_EVASION_CONSTANT
|
Evasion.
|
MODIFIER_PROPERTY_AVOID_CONSTANT
|
Faceless Void's Backtrack.
|
MODIFIER_PROPERTY_AVOID_SPELL
|
Same as above, but for spells. [Needs verification]
|
MODIFIER_PROPERTY_MISS_PERCENTAGE
|
Increased chance to miss.
|
MODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS
|
Physical armor bonus.
|
MODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS_ILLUSIONS
|
Physical armor that affects illusions. [Needs verification]
|
MODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS_UNIQUE
|
?
|
MODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS_UNIQUE_ACTIVE
|
Buckler effect?
|
MODIFIER_PROPERTY_MAGICAL_RESISTANCE_BONUS
|
Magical resistance, does not affect pure damage, stacks.
|
MODIFIER_PROPERTY_MAGICAL_RESISTANCE_ITEM_UNIQUE
|
Magical resistance, does not affect pure damage, does not stack.
|
MODIFIER_PROPERTY_MAGICAL_RESISTANCE_DECREPIFY_UNIQUE
|
Pugna's Decripify, affects magical resistance, does not stack.
|
MODIFIER_PROPERTY_BASE_MANA_REGEN
|
Modifies base mana regen, affected by percentage mana regen.
|
MODIFIER_PROPERTY_MANA_REGEN_CONSTANT
|
Modifies mana regen, not affected by percentage mana regen.
|
MODIFIER_PROPERTY_MANA_REGEN_CONSTANT_UNIQUE
|
Modifies mana regen, not affected by percentage mana regen, does not stack. [Needs verification]
|
MODIFIER_PROPERTY_MANA_REGEN_PERCENTAGE
|
Modifies base mana regen.
|
MODIFIER_PROPERTY_MANA_REGEN_TOTAL_PERCENTAGE
|
Modifies all mana regen.
|
MODIFIER_PROPERTY_HEALTH_REGEN_CONSTANT
|
Constant health regeneration.
|
MODIFIER_PROPERTY_HEALTH_REGEN_PERCENTAGE
|
Health regen based on the affected object's maximum health
|
MODIFIER_PROPERTY_HEALTH_BONUS
|
Modifies current health. [Needs verification]
|
MODIFIER_PROPERTY_MANA_BONUS
|
Modifies current mana. [Needs verification]
|
MODIFIER_PROPERTY_EXTRA_STRENGTH_BONUS
|
Modifies strength stat.
|
MODIFIER_PROPERTY_EXTRA_HEALTH_BONUS
|
Modifies total health. [Needs verification]
|
MODIFIER_PROPERTY_EXTRA_MANA_BONUS
|
Modifies total mana. [Needs verification]
|
MODIFIER_PROPERTY_STATS_STRENGTH_BONUS
|
Modifies Strength stat.
|
MODIFIER_PROPERTY_STATS_AGILITY_BONUS
|
Modifies Agility stat.
|
MODIFIER_PROPERTY_STATS_INTELLECT_BONUS
|
Modifies Intelligence stat.
|
MODIFIER_PROPERTY_ATTACK_RANGE_BONUS
|
Modifies attack range.
|
MODIFIER_PROPERTY_REINCARNATION
|
Aegis or Wraith King ult? [Needs verification]
|
MODIFIER_PROPERTY_RESPAWNTIME
|
Modifies respawn time or sets it? [Needs verification]
|
MODIFIER_PROPERTY_DEATHGOLDCOST
|
Modifies gold lost from death.
|
MODIFIER_PROPERTY_PREATTACK_CRITICALSTRIKE
|
Critical power.
|
MODIFIER_PROPERTY_PHYSICAL_CONSTANT_BLOCK
|
Damage block for auto-attacks.
|
MODIFIER_PROPERTY_TOTAL_CONSTANT_BLOCK_UNAVOIDABLE_PRE_ARMOR
|
Damage block calculated before armor (think Tidehunter Kraken Shell)
|
MODIFIER_PROPERTY_TOTAL_CONSTANT_BLOCK
|
Blocks damage from all sources.
|
MODIFIER_PROPERTY_OVERRIDE_ANIMATION
|
?
|
MODIFIER_PROPERTY_OVERRIDE_ANIMATION_WEIGHT
|
?
|
MODIFIER_PROPERTY_OVERRIDE_ANIMATION_RATE
|
Changes the rate an animation is played (does it affect cast point times?)
|
MODIFIER_PROPERTY_ABSORB_SPELL
|
?
|
MODIFIER_PROPERTY_DISABLE_AUTOATTACK
|
Disarm (Heaven's Halberd).
|
MODIFIER_PROPERTY_BONUS_DAY_VISION
|
Modified vision during Daytime, constant.
|
MODIFIER_PROPERTY_BONUS_NIGHT_VISION
|
Modified vision during Nighttime, constant.
|
MODIFIER_PROPERTY_BONUS_VISION_PERCENTAGE
|
Modifies vision range by a percentage.
|
MODIFIER_PROPERTY_MIN_HEALTH
|
Cannot drop below this health amount; EXECUTE still kills.
|
MODIFIER_PROPERTY_ABSOLUTE_NO_DAMAGE_PHYSICAL
|
All physical damage is negated.
|
MODIFIER_PROPERTY_ABSOLUTE_NO_DAMAGE_MAGICAL
|
All magical damage is negated.
|
MODIFIER_PROPERTY_ABSOLUTE_NO_DAMAGE_PURE
|
All pure damage is negated.
|
MODIFIER_PROPERTY_IS_ILLUSION
|
Is the unit an illusion?
|
MODIFIER_PROPERTY_TURN_RATE_PERCENTAGE
|
Modifies turn rate by a percentage
|
MODIFIER_PROPERTY_DISABLE_HEALING
|
Stops health from going up (think Ice Blast).
|
MODIFIER_PROPERTY_TOOLTIP
|
Can be anything, used in Armlet for health loss.
|
MODIFIER_PROPERTY_MODEL_CHANGE
|
Sets the model.
|
MODIFIER_PROPERTY_MODEL_SCALE
|
Scales the model..
|
MODIFIER_PROPERTY_IS_SCEPTER
|
?
|
MODIFIER_PROPERTY_TRANSLATE_ACTIVITY_MODIFIERS
|
|
MODIFIER_PROPERTY_TRANSLATE_ATTACK_SOUND
|
|
MODIFIER_PROPERTY_LIFETIME_FRACTION
|
|
MODIFIER_PROPERTY_PROVIDES_FOW_POSITION
|
|
MODIFIER_PROPERTY_COOLDOWN_REDUCTION_CONSTANT
|
|
MODIFIER_PROPERTY_FORCE_DRAW_MINIMAP
|
|