Console Command List/B

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< Console Command List
Revision as of 19:18, 28 December 2013 by Pacguy19 (talk | contribs) (removed all red links)
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Command Default Cheat? Help Text
+back No Start moving player backward (button down)
-back No Stop moving player backward (button up)
banid No Add a user ID to the ban list.
bench_end No Yes Ends gathering of info.
bench_showstatsdialog No Shows a dialog displaying the most recent benchmark results.
bench_start No Starts gathering of info.

Arguments: <filename>

bench_upload No Uploads most recent benchmark stats to the Valve servers.
benchframe No Takes a snapshot of a particular frame in a time demo.
bgmvolume 1 No CD sound playback volume.
bind No Bind a key.

Arguments: <key> "<command>"

BindToggle No B
birds_debug 0 No None
blink_duration 0.2 No How many seconds an eye blink will last.
bloodspray No blood
box No Draw a debug box.
+break No None
-break No None
breakable_disable_gib_limit 0 No None
breakable_multiplayer 1 No None
buddha No Toggle. Player takes damage but won't die. (Shows red cross when health is zero)
budget_averages_window 30 No number of frames to look at when figuring out average frametimes
budget_background_alpha 128 No how translucent the budget panel is
budget_bargraph_background_alpha 128 No how translucent the budget panel is
budget_bargraph_range_ms 16 No budget bargraph range in milliseconds
budget_history_numsamplesvisible 100 No number of samples to draw in the budget history window. The lower the better as far as rendering overhead of the budget panel
budget_history_range_ms 66 No budget history range in milliseconds
budget_panel_bottom_of_history_fraction 0 No number between 0 and 1
budget_panel_height 384 No height in pixels of the budget panel
budget_panel_width 512 No width in pixels of the budget panel
budget_panel_x 0 No number of pixels from the left side of the game screen to draw the budget panel
budget_panel_y 50 No number of pixels from the top side of the game screen to draw the budget panel
budget_peaks_window 30 No number of frames to look at when figuring out peak frametimes
budget_show_averages 0 No enable/disable averages in the budget panel
budget_show_history 1 No turn history graph off and on. . good to turn off on low end
budget_show_peaks 1 No enable/disable peaks in the budget panel
bug No Show/hide the bug reporting UI.
bug_swap No Automatically swaps the current weapon for the bug bait and back again.
bugreporter_includebsp 1 No Include .bsp for internal bug submissions.
buildcubemaps No Rebuild cubemaps.
building_cubemaps 0 No None