User:Gammerman12/Sandbox/Introduction To HWM

From Valve Developer Community
Jump to navigation Jump to search

If you've ever made a short in SFM or played around with the TF crew in Garry's Mod, chances are you've seen character models with the prefix HWM. HWM stands for Valve's Hardware Morph system. This is the main system used by Valve for the movies made in the Source Filmmaker, which give high-end controls to the animator for facial animation. These are meant to be used mostly for movies, as they are very costly and contain over 50 controllers on most faces, with a ton of underlying programming for the controls.

Why HWM?

The DMX Format

Corrective Shapes

Further Reading