Vehicles (programming)
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Abstract Coding series Discuss your thoughts - Help us develop the articles or ideas you want |
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Levels & XP | Optimization | Procedural Textures | Sights & Sniperrifles | Special effects | Vehicles | Threads | Save Game Files | Night Vision | Non-offensive Weapons | Dynamic Weapon Spawns | Dynamic Weapon Spawns (Advanced) |

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For help, see the VDC Editing Help and Wikipedia cleanup process. Also, remember to check for any notes left by the tagger at this article's talk page.
This article is meant to give an in-depth analysis of the programming needed to create a vehicle in Source.
Interfaces
- IVehicle - Vehicle Generalizations
Multi-passenger vehicles
- Jurassic Rage coding team has released multipassenger vehicle code here.
- Multipassenger Vehicle Abstract
Pilotable code
Half-Life 2 SDK vehicles
- Some information on fixing source vehicle code for use in Multiplayer can be found here.
HL2DM Vehicle fix
- A partial fix to make vehicles predicted and work in HL2DM can be found here.