Configuring the Source SDK for Dreamball
Jump to navigation
Jump to search
To set up Source SDK to map for Dreamball, navigate to: steam/steamapps/USERNAME/sourcesdk/bin/orangebox/bin/ and open GameConfig.txt and inside it add this entry amongst the rest:
Add this and replace the paths/username with your own ones:
"Dreamball"
{
"GameDir" "c:\program files\steam\steamapps\SourceMods\dreamball"
"hammer"
{
"GameData0" "c:\program files\steam\steamapps\SourceMods\dreamball\SDK\dreamball.fgd"
"TextureFormat" "5"
"MapFormat" "4"
"DefaultTextureScale"
"0.250000"
"DefaultLightmapScale" "16"
"GameExe" "c:\program files\steam\steamapps\USERNAME\source sdk base 2007\hl2.exe"
"DefaultSolidEntity" "func_detail"
"DefaultPointEntity" "prop_static"
"BSP" "c:\program files\steam\steamapps\USERNAME\sourcesdk\bin\orangebox\bin\vbsp.exe"
"Vis" "c:\program files\steam\steamapps\USERNAME\sourcesdk\bin\orangebox\bin\vvis.exe"
"Light" "c:\program files\steam\steamapps\USERNAME\sourcesdk\bin\orangebox\bin\vrad.exe"
"GameExeDir" "c:\program files\steam\steamapps\USERNAME\source sdk base 2007"
"MapDir" "C:\Program Files\Steam\steamapps\USERNAME\sourcesdk_content\dreamball\mapsrc"
"BSPDir" "c:\program files\steam\steamapps\SourceMods\dreamball\maps"
"CordonTexture" "tools\toolsskybox"
"MaterialExcludeCount" "0"
}
}
Replace any paths (i.e. C:\ may be F:\ for you) and USERNAME fields with your own.