Info map parameters
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Entity description
Sets up parameters for Left 4 Dead maps.
Keyvalues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
- Pitch Yaw Roll (Y Z X) (angles) <QAngle>
- This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.
- FinaleItemClusterCount
- <integer>
- ItemClusterRange
- <integer>
(Anyone wish to define "density" for me?)
- GasCanDensity
- <float>
- MolotovDensity
- <float>
- OxygenTankDensity
- <float>
- PainPillDensity
- <float>
- PipeBombDensity
- <float>
- PistolDensity
- <float>
- PropaneTankDensity
- <float>
(Theory: Since I've never seen most of these placed on a level, my guess is that this controls their rarity. Would 100 mean that you'd find one of these every square inch? Most of these are set to 6.48 on No Mercy part 3)