$upaxis

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Revision as of 15:26, 31 July 2010 by Jike (talk | contribs)
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The QC command $upaxis tells StudioMDL which axis in the SMD file should be considered 'up'. The default value is z.

Note.pngNote:The command must be called before any animations - preferably on the first line of the QC.

Exporters

Need $upaxis
Maya
Do not need $upaxis
XSI
3DS Max
MilkShape
Blender

Usage

$upaxis [X|Y]