User contributions for Draco18s
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14 June 2010
- 18:2718:27, 14 June 2010 diff hist +337 User:Jksgoten/Campaign Experiment →Weapons
- 14:2314:23, 14 June 2010 diff hist −208 m User:Draco18s/Hedgerow →Split the Party: removed old implementation details.
- 14:2214:22, 14 June 2010 diff hist +1,672 User:Draco18s/Hedgerow Split The Party: Works
10 June 2010
- 18:4918:49, 10 June 2010 diff hist +111 m Trigger multiple OnEntireTeamEndTouch--This event exists also, but I am unable to determine when it fires, I assume its when an entire team stops touching the trigger (same as EndTouchAll)
9 June 2010
- 12:2712:27, 9 June 2010 diff hist +243 Talk:Valve Time Tracker No edit summary
- 11:3511:35, 9 June 2010 diff hist +241 Valve Time Portal 2 Delay and Event Cancelation
18 May 2010
- 12:4412:44, 18 May 2010 diff hist +1 m User:Draco18s/Hedgerow →Chapter 1: Hedgemaze: updated L4Dmaps link to actually point at the file. I've forgotten now if the navmesh was included in the VPK, so I'm leaving that link alone
28 April 2010
- 10:5910:59, 28 April 2010 diff hist +292 User talk:Draco18s/Hedgerow No edit summary current
2 January 2010
17 July 2009
- 21:1421:14, 17 July 2009 diff hist +624 N Talk:Func breakable Created page with 'TF2 weapons that seem incapable of damaging func_breakables: *Huntsman *Ambassador I was at a threshold of 35 damage and strength 100. Ambassador still hadn't broken one after …'
- 20:2120:21, 17 July 2009 diff hist +201 Talk:Team Fortress 2/Creating a CP assault map →Minor map changes between rounds
25 June 2009
- 22:1122:11, 25 June 2009 diff hist +222 L4D Campaign Add-on Tutorial →Create primary game assets
- 21:2221:22, 25 June 2009 diff hist +184 N Talk:L4D Campaign Add-on Tutorial Created page with 'None of my custom textures (including addonimage.jpg) are showing in game. NONE of them. Someone said this was "a simple system."--~~~~'
24 June 2009
- 08:1508:15, 24 June 2009 diff hist +54 m Talk:Info map parameters →How it Works?: ...and signature
- 08:1508:15, 24 June 2009 diff hist +562 N Talk:Info map parameters Created page with '== How it Works? == Does anyone really understand how this entity functions? I have 10 different spawn locations for pipes and/or molotovs yet, when I run the map with a densit…'
23 June 2009
- 22:3922:39, 23 June 2009 diff hist +80 Talk:Beam spotlight →Availability
22 June 2009
21 June 2009
- 00:0100:01, 21 June 2009 diff hist +219 m Talk:Tool textures (Source) Player Clip & L4D
20 June 2009
- 17:3617:36, 20 June 2009 diff hist +393 Beam spotlight →Keyvalues
- 15:4015:40, 20 June 2009 diff hist +492 Beam spotlight Added information.
- 14:5114:51, 20 June 2009 diff hist +2,198 N Beam spotlight Created page.
- 14:3314:33, 20 June 2009 diff hist 0 File:Beam spotlight.png uploaded a new version of "File:Beam spotlight.png": 64x64, conforming to other entity pictures. current
- 14:3114:31, 20 June 2009 diff hist +22 N File:Beam spotlight.png Beam_spotlight entity.
19 June 2009
- 23:4123:41, 19 June 2009 diff hist +363 User:Draco18s/Hedgerow →Block off the Past: Added animated gif.
- 23:3423:34, 19 June 2009 diff hist +38 N File:Castle gate anim.gif Animation of the castle gates closing. current
- 22:5422:54, 19 June 2009 diff hist +1,057 User:Draco18s/Hedgerow →Project Status: Secret Passages info added
- 22:5222:52, 19 June 2009 diff hist +42 N File:Castle secret door.png A secret door in Hedgerow:Secret Passages. current
- 22:3722:37, 19 June 2009 diff hist +69 N File:Castle inner court.png Inner courtyard to the castle of Hedgerow chapter 2, Secret Passages. current
13 June 2009
- 14:1514:15, 13 June 2009 diff hist +1 m User:Draco18s/Hedgerow →Moving Crescendos
- 14:1514:15, 13 June 2009 diff hist −1 User:Draco18s/Hedgerow →Moving Crescendos
- 14:1414:14, 13 June 2009 diff hist +605 User:Draco18s/Hedgerow →Moving Crescendos
12 June 2009
- 20:1020:10, 12 June 2009 diff hist +660 Talk:List of skies →Fog Values
9 June 2009
- 21:5821:58, 9 June 2009 diff hist +16 m Visleaf →See also: removed two extra links to Visibility Optimization.
4 June 2009
- 23:3923:39, 4 June 2009 diff hist +209 m Dimensions (Half-Life 2 and Counter-Strike: Source) →Overhead Obstacle Height: L4D Notes
2 June 2009
- 15:3015:30, 2 June 2009 diff hist +548 User:Draco18s/Hedgerow No edit summary
1 June 2009
- 20:1120:11, 1 June 2009 diff hist +170 m User:Draco18s/Hedgerow No edit summary
- 19:0619:06, 1 June 2009 diff hist +334 User:Draco18s/Hedgerow Added new screenshot and a map download!
- 18:2618:26, 1 June 2009 diff hist +11 N File:Hedgerow1.png Hedge Maze. current
25 May 2009
- 23:1423:14, 25 May 2009 diff hist +94 Valve Time No edit summary
20 May 2009
- 21:3321:33, 20 May 2009 diff hist +836 m User:Draco18s/Hedgerow /Fighting on the Move/ more testing
19 May 2009
- 08:2708:27, 19 May 2009 diff hist +2 m User:Draco18s/Hedgerow →Fighting on the Move: spelling/typos
- 08:2608:26, 19 May 2009 diff hist +20 m User:Draco18s/Hedgerow →Fighting on the Move: Not viable
- 08:2108:21, 19 May 2009 diff hist +748 User:Draco18s/Hedgerow →Fighting on the Move: Additional Testing
18 May 2009
- 22:5422:54, 18 May 2009 diff hist +1,633 User:Draco18s/Hedgerow →Fighting on the Move: Train Fighting Issues
- 10:5710:57, 18 May 2009 diff hist +76 m User:Draco18s/Hedgerow →Level Randomization: added video link
17 May 2009
- 22:4222:42, 17 May 2009 diff hist +4,527 N User:Draco18s/Hedgerow Hedgerow Campaign
- 22:0822:08, 17 May 2009 diff hist +160 N File:Random walls.png Each screen shot was obtained from the same level data. Changes were made between each load, but none that effected the layout of the "plaster" textured walls. current
- 15:1515:15, 17 May 2009 diff hist +442 Talk:Common L4D Mapping Problems No edit summary
14 March 2009
- 17:0517:05, 14 March 2009 diff hist +344 Talk:Source SDK will not launch 64 Bit Workaround
13 March 2009
- 23:4623:46, 13 March 2009 diff hist +793 Talk:Source SDK will not launch No edit summary