File:Dispverts inhl2.jpg: Difference between revisions

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m (Linking to the hammer version)
(Explanation)
 
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[[:Image:Dispverts inhammer.jpg|Contrast to in Hammer]]
[[:Image:Dispverts inhammer.jpg|Contrast to in Hammer]]
On its own this image is not special. However, if you look at this pair of displacement maps [[:Image:Dispverts inhammer.jpg|in Hammer]] you'll see that it "should" have a gaping hole, but due to allowed_verts disabling the vertex that causes the hole, the hole is stitched up by the game.

Latest revision as of 11:29, 1 November 2006

Displacement Mesh allowed_verts example image: In Half Life 2

Contrast to in Hammer

On its own this image is not special. However, if you look at this pair of displacement maps in Hammer you'll see that it "should" have a gaping hole, but due to allowed_verts disabling the vertex that causes the hole, the hole is stitched up by the game.

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current11:19, 1 November 2006Thumbnail for version as of 11:19, 1 November 2006600 × 450 (86 KB)Kateye (talk | contribs)Displacement Mesh allowed_verts example image: In Half Life 2

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