Func water (Source): Difference between revisions

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==Entity Description==
==Entity Description==
{{stub}}
{{warning| this entity appears to be disabled (// commented) in OB/base.fgd. It was probably abandoned because it wouldn't work properly.}}
 
==Keyvalues==
 
*; Move Direction (Pitch Yaw Roll)
: <code> movedir <[[angle]]></code>
: The direction the water will move when it is told to 'Open'. Default value is "0 0 0".
 
*; Wave Height
: <code> WaveHeight <[[string]]></code>
: default value is "3.0"
 
*{{kv door}}
 
==Flags==
* 1 : "Starts Open" : 0
* 256:"Use Only" : 0
 
==Inputs==
 
*{{i door}}
 
==Outputs==
 
*{{o door}}

Revision as of 18:53, 10 May 2008

Template:Wrongtitle Template:Base brush

Entity Description

Warning.pngWarning: this entity appears to be disabled (// commented) in OB/base.fgd. It was probably abandoned because it wouldn't work properly.

Keyvalues

  • Move Direction (Pitch Yaw Roll)
movedir <angle>
The direction the water will move when it is told to 'Open'. Default value is "0 0 0".
  • Wave Height
WaveHeight <string>
default value is "3.0"

Flags

  • 1 : "Starts Open" : 0
  • 256:"Use Only" : 0

Inputs

Outputs