Template:O TriggerOnce: Difference between revisions

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* '''OnStartTouch'''
* '''OnStartTouch'''
: Fired when an entity starts touching this trigger. The touching entity must pass this trigger's filters to cause this output to fire. {{activator|toucher}}
: Fired when an entity starts touching this trigger. The touching entity must pass this trigger's filters to cause this output to fire. {{activator|toucher}}
* {{L4D add|'''OnEntireTeamStartTouch'''}}
: Fired when all surviving survivors start touching this trigger.
* '''OnTrigger'''
* '''OnTrigger'''
: Fired whenever the trigger is activated. {{activator|activator}}
: Fired whenever the trigger is activated. {{activator|activator}}

Revision as of 05:38, 9 November 2008

Template:O targetname

  • OnStartTouch
Fired when an entity starts touching this trigger. The touching entity must pass this trigger's filters to cause this output to fire. (!activator is the toucher)
Fired when all surviving survivors start touching this trigger.
  • OnTrigger
Fired whenever the trigger is activated. (!activator is the activator)