Template:O TriggerOnce: Difference between revisions
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* '''OnStartTouch''' | * '''OnStartTouch''' | ||
: Fired when an entity starts touching this trigger. The touching entity must pass this trigger's filters to cause this output to fire. {{activator|toucher}} | : Fired when an entity starts touching this trigger. The touching entity must pass this trigger's filters to cause this output to fire. {{activator|toucher}} | ||
* {{L4D add|'''OnEntireTeamStartTouch'''}} | |||
: Fired when all surviving survivors start touching this trigger. | |||
* '''OnTrigger''' | * '''OnTrigger''' | ||
: Fired whenever the trigger is activated. {{activator|activator}} | : Fired whenever the trigger is activated. {{activator|activator}} |
Revision as of 05:38, 9 November 2008
- OnStartTouch
- Fired when an entity starts touching this trigger. The touching entity must pass this trigger's filters to cause this output to fire. (!activator is the toucher)
- Fired when all surviving survivors start touching this trigger.
- OnTrigger
- Fired whenever the trigger is activated. (!activator is the activator)