User:Reverend Protocol: Difference between revisions

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m (minor typing error fix)
(added spigot 37 box)
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{| class="wikitable" width="260" border="0" align="right" style="background:white; border: #cccccc solid 1px; font-size: 11px;"
|+ A member of
|-
! bgcolor="#ccccff" colspan="2" style="text-align:center; font-size: 16px;" | '''Spigot 37'''
|-
! colspan="2" bgcolor="white" | [[Image:Spigot_logo.png]]
|-
| width="130px" style="background:#ddddff" | '''Joined'''
| Jan 2008
|-
| style="background:#ddddff" | '''Status'''
|Active
|-
| style="background:#ddddff" | '''Position'''
| Audio
|-
! bgcolor="#ccccff" colspan="2" style="text-align:center;  font-size: 12px;" | '''Links'''
|-
| colspan="2" style="text-align:center; font-size: 12px;" | [[Spigot 37]]
|}
My name is Keith Marcks, and like many of you I am an avid Half-Life 2 fan. Portal is an amazing puzzle game, and I am excited to work on a great new set of maps with a talented group of folks.  
My name is Keith Marcks, and like many of you I am an avid Half-Life 2 fan. Portal is an amazing puzzle game, and I am excited to work on a great new set of maps with a talented group of folks.  


Reverend Protocol is my CounterStrike: Source alias primarily, but I use it on so many other things now. I am currently doing Audio Development on the Spigot team right now, but may end up doing mapping as well, as I am currently boning up on my Hammer skills.
Reverend Protocol is my CounterStrike: Source alias primarily, but I use it on so many other things now. I am currently doing Audio Development on the Spigot team right now, but may end up doing mapping as well, as I am currently boning up on my Hammer skills.

Revision as of 20:28, 14 February 2008

A member of
Spigot 37
Spigot logo.png
Joined Jan 2008
Status Active
Position Audio
Links
Spigot 37

My name is Keith Marcks, and like many of you I am an avid Half-Life 2 fan. Portal is an amazing puzzle game, and I am excited to work on a great new set of maps with a talented group of folks.

Reverend Protocol is my CounterStrike: Source alias primarily, but I use it on so many other things now. I am currently doing Audio Development on the Spigot team right now, but may end up doing mapping as well, as I am currently boning up on my Hammer skills.