Template:KV RenderFields: Difference between revisions
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| 7 || Additive Fractional Frame || Obsolete? Blend between animation frames. | | 7 || Additive Fractional Frame || Obsolete? Blend between animation frames. | ||
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| 8 || Alpha Add (Not in FGD.) || | | 8 || Alpha Add (Not in FGD.) || Add alpha. | ||
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| 9 || World Space Glow || No Z buffer checks. Fixed size ''in world'' (as opposed to on screen). | | 9 || World Space Glow || No Z buffer checks. Fixed size ''in world'' (as opposed to on screen). |
Revision as of 08:02, 12 October 2007
- rendermode
- <choices> Used to set a non-standard rendering mode on this entity. See also 'FX Amount' and 'FX Color'.
Literal Value Render Mode Description (Click for more info.) 0 Normal Default rendering. 1 Color Obsolete. 2 Texture Plain opacity. 3 Glow No Z buffer checks. Fixed size on screen. 4 Solid / Alphatest Obsolete. (Use alphatest capabilities in materials instead.) 5 Additive Obsolete. Add this entity's color to what's behind it. 7 Additive Fractional Frame Obsolete? Blend between animation frames. 8 Alpha Add (Not in FGD.) Add alpha. 9 World Space Glow No Z buffer checks. Fixed size in world (as opposed to on screen). 10 Dont Render / None Don't render.
- renderamt
- <integer> FX Amount (0 - 255) - How opaque the entity will be rendered. (
0
is fully transparent, while255
is fully opaque). Will not work if the rendermode keyvalue is set to Normal or Dont Render.
- rendercolor
- <color255> FX Color - What color the entity will be rendered in (to the degree of the opacity set with renderamt).