User:AnarkiNet: Difference between revisions
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== I Do... == | |||
* Mapping | |||
* Simple Modelling | |||
* Lots of programming with C# and PHP! | |||
== Maps == | |||
Most of my maps tend to be a little sci-fi-ish, I suppose you could say I map closer to the style of HL/HL2, but make maps for CS/CS:S instead. | |||
=== Counter-Strike 1.6 === | |||
* cs_lightspeed | |||
=== Counter-Strike: Source === | |||
* cs_unreal | |||
** cs_unreal_v2 | |||
* de_u235 (Unfinished) | |||
* dm_metalgrid | |||
* dm_stonegrid (Unfinished) | |||
=== Half-Life 2: Deathmatch === | |||
* dm_netherworld (Unfinished) |
Latest revision as of 02:07, 21 July 2006
I Do...
- Mapping
- Simple Modelling
- Lots of programming with C# and PHP!
Maps
Most of my maps tend to be a little sci-fi-ish, I suppose you could say I map closer to the style of HL/HL2, but make maps for CS/CS:S instead.
Counter-Strike 1.6
- cs_lightspeed
Counter-Strike: Source
- cs_unreal
- cs_unreal_v2
- de_u235 (Unfinished)
- dm_metalgrid
- dm_stonegrid (Unfinished)
Half-Life 2: Deathmatch
- dm_netherworld (Unfinished)