Weapon crossbow: Difference between revisions
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==Entity Description== | ==Entity Description== | ||
[[Image:hammercrossbow.jpg]] | [[Image:hammercrossbow.jpg|frame|right|Crossbow]] | ||
The weapon_crossbow entity can be used to place a crossbow in a map. When picked up, the player is given 5 bolts and the crossbow if they do not already possess one. Additional bolts (up to 11 in total) can be picked up. A roll of crossbow bolts can be placed in a map with the [[item_ammo_crossbow]] entity. The crossbow also follows all physics rules as if it were a [[prop_physics]]. | The weapon_crossbow entity can be used to place a crossbow in a map. When picked up, the player is given 5 bolts and the crossbow if they do not already possess one. Additional bolts (up to 11 in total) can be picked up. A roll of crossbow bolts can be placed in a map with the [[item_ammo_crossbow]] entity. The crossbow also follows all physics rules as if it were a [[prop_physics]]. | ||
{{basicweapon}} | |||
[[Category:Entities]] | [[Category:Entities]] |
Revision as of 19:34, 12 July 2005
Entity Description
The weapon_crossbow entity can be used to place a crossbow in a map. When picked up, the player is given 5 bolts and the crossbow if they do not already possess one. Additional bolts (up to 11 in total) can be picked up. A roll of crossbow bolts can be placed in a map with the item_ammo_crossbow entity. The crossbow also follows all physics rules as if it were a prop_physics.