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Tip:Shared QC files intended for use with
TomEdwards (talk | contribs) (guide was duping Compiling Models) |
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:''For a | :''For a list of '''QC commands''', see [[:Category:QC Commands]].'' | ||
:''To learn ''' | :''To learn how to '''compile a model''', see [[Compiling a model]].'' | ||
A '''QC''' file is a | A '''QC''' file is a script file that controls the process of compiling [[Studiomdl Data|SMD]] data files into a binary [[model]] that can be used in a game. The extension stands for [[Wikipedia:Quake C|Quake C]], the programming and scripting language from which the [[Valve Data File]] format was originally derived. | ||
A QC configures things suc as the model's location and name, which SMD files are used to provide geometry, [[collision mesh]]es and [[skeletal animation|animation]]s, how the model reacts when shot, and so on. | |||
{{tip|Shared QC files intended for use with <code>[[$include]]</code> are given the extension <code>qci</code>.}} | {{tip|Shared QC files intended for use with <code>[[$include]]</code> are given the extension <code>qci</code>.}} | ||
== See also == | == See also == | ||
* [[:Category:QC Commands]] | * [[:Category:QC Commands]] | ||
* [[ | * [[Compiling a model]] | ||
* [[LOD Models]] | * [[LOD Models]] | ||
* [[Prop Types Overview]] | * [[Prop Types Overview]] | ||
* [[Notepadpp VDF languages]] | |||
* [[Highlighting and Compiling QCs with ConTEXT]] | * [[Highlighting and Compiling QCs with ConTEXT]] | ||
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[[Category:Modeling]] | [[Category:Modeling]] | ||
[[Category:Glossary]] |
Revision as of 05:44, 9 January 2009
- For a list of QC commands, see Category:QC Commands.
- To learn how to compile a model, see Compiling a model.
A QC file is a script file that controls the process of compiling SMD data files into a binary model that can be used in a game. The extension stands for Quake C, the programming and scripting language from which the Valve Data File format was originally derived.
A QC configures things suc as the model's location and name, which SMD files are used to provide geometry, collision meshes and animations, how the model reacts when shot, and so on.

$include
are given the extension qci
.