Template:Archived Page History/Template:KV BaseTrain: Difference between revisions
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*{{kv shadow}} | *{{kv shadow}} | ||
*'''target''' | *'''target''' | ||
:<target_destination> The name of the first path_track in the train's path. The train | :<target_destination> The name of the first [[path_track]] in the train's path. The train will spawn at this path_track. It will also turn to face direction indicated by the 'Orientation Type' setting. | ||
*'''startspeed''' | |||
:<integer> The maximum speed that this train can move. Any speeds applied to this train, such as by path_tracks or '''SetSpeed''' inputs, will be clipped to this maximum value. | |||
*'''speed''' | |||
:<integer> The maximum speed that this train can move. | |||
:<integer> The speed that the train will move at after it spawns, 0 = stopped. | :<integer> The speed that the train will move at after it spawns, 0 = stopped. | ||
*'''velocitytype''' | *'''velocitytype''' |
Revision as of 21:13, 18 October 2005
- Template:Kv parentname
- Template:Kv origin
- Template:Kv renderfields
- Template:Kv global
- Template:Kv shadow
- target
- <target_destination> The name of the first path_track in the train's path. The train will spawn at this path_track. It will also turn to face direction indicated by the 'Orientation Type' setting.
- startspeed
- <integer> The maximum speed that this train can move. Any speeds applied to this train, such as by path_tracks or SetSpeed inputs, will be clipped to this maximum value.
- speed
- <integer> The speed that the train will move at after it spawns, 0 = stopped.
- velocitytype
- <choices> Change Velocity.
Literal value Description 0 Instantaneously 1 Linear blend 2 Ease in/ease out
- orientationtype
- <choices> Change angles.
Literal value Description 0 Never (fixed orientation) 1 Near path_tracks 2 Linear blend 3 Ease in/ease out
- wheels
- <integer> Used for turning and stopping.
- height
- <integer> The height above the track that this train moves.
- bank
- <string> Bank Angle on Turns.
- dmg
- <integer> The amount of damage this train does to entities that block it.
- _minlight
- <string> The minimum level of ambient light that hits this brush.
- MoveSound
- <sound> A sound that is played (and looped) while the train is moving.
- MovePingSound
- <sound> A sound that is played more frequently as the train speeds up.
- StartSound
- <sound> A sound played when the train starts moving.
- StopSound
- <sound> A sound played when the train stops moving.
- volume
- <integer> Volume (10 = loudest).
- MoveSoundMinPitch
- <integer> The sound pitch value that the train will approach as it comes to a stop.
- MoveSoundMaxPitch
- <integer> The sound pitch value that the train will approach as it approaches its.
- "max speed
- <or 1000 inches/second if the 'Use max speed for pitch shifting move sound' flag is not set> Minimum interval at which to play the move ping sound.
- MoveSoundMaxTime
- <float> Maximum interval at which to play the move ping sound.