User:Fiercefighter: Difference between revisions
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== My Maps == | == My Maps == | ||
This is my first completed map which is for | This is my first completed map which is for CS:S. It is pretty small but is a really fun and quick map to play. It is semetrical with a somewhat maze - like hallway structure separating the two spawn points. | ||
[[Image:cs_map.JPG]] | [[Image:cs_map.JPG]] | ||
I also recently completed my first full scale map which is called De_nukesilo. This map is themed as an underground missile silo. Its a very large map with a very industrial feel. (updated pictures on the way) Id apreciate any suggestions as this is my first serious attempt at making a great cs map. Also, if anyone is running a custom map server I will be glad to let you run my map on your server. Just email me at ideratherbeskiing@hotmail.com if your interested. | I also recently completed my first full scale map which is called De_nukesilo. This map is themed as an underground missile silo. Its a very large map with a very industrial feel. (updated pictures on the way) Id apreciate any suggestions as this is my first serious attempt at making a great cs map. Also, if anyone is running a custom map server I will be glad to let you run my map on your server. Just email me at ideratherbeskiing@hotmail.com if your interested. |
Revision as of 08:36, 27 March 2007
My Maps
This is my first completed map which is for CS:S. It is pretty small but is a really fun and quick map to play. It is semetrical with a somewhat maze - like hallway structure separating the two spawn points.
I also recently completed my first full scale map which is called De_nukesilo. This map is themed as an underground missile silo. Its a very large map with a very industrial feel. (updated pictures on the way) Id apreciate any suggestions as this is my first serious attempt at making a great cs map. Also, if anyone is running a custom map server I will be glad to let you run my map on your server. Just email me at ideratherbeskiing@hotmail.com if your interested.