Talk:List of L4D Models: Difference between revisions
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Craziestdan (talk | contribs) (Really worth it?) |
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Idk about you guys, but I think these pages that list models are real stupid and a waste. 1. NO ONE will ever look at it, they'll just look themselves in hammer. 2. What actual usefulness does it provide? 3. What about future L4D updates that will most likely add new models, no one ever updates this list, they just give up. Real pointless article and should just be deleted IMHO. --[[User:Craziestdan|Craziestdan]] 12:15, 31 Dec 2008 (PST) | Idk about you guys, but I think these pages that list models are real stupid and a waste. 1. NO ONE will ever look at it, they'll just look themselves in hammer. 2. What actual usefulness does it provide? 3. What about future L4D updates that will most likely add new models, no one ever updates this list, they just give up. Real pointless article and should just be deleted IMHO. --[[User:Craziestdan|Craziestdan]] 12:15, 31 Dec 2008 (PST) | ||
:not everyone uses "hammer", this is also for people who like to pseudo-mod the game within it by spawning objects and rotating, creating zombie hordes etc kinda like garrys mod | |||
:and also, the L4D SDK isn't out yet so you can't view any of this normally --[[User:Wikikitty|Wikikitty]] 12:32, 31 Dec 2008 (PST) |
Revision as of 13:32, 31 December 2008
Idk about you guys, but I think these pages that list models are real stupid and a waste. 1. NO ONE will ever look at it, they'll just look themselves in hammer. 2. What actual usefulness does it provide? 3. What about future L4D updates that will most likely add new models, no one ever updates this list, they just give up. Real pointless article and should just be deleted IMHO. --Craziestdan 12:15, 31 Dec 2008 (PST)
- not everyone uses "hammer", this is also for people who like to pseudo-mod the game within it by spawning objects and rotating, creating zombie hordes etc kinda like garrys mod
- and also, the L4D SDK isn't out yet so you can't view any of this normally --Wikikitty 12:32, 31 Dec 2008 (PST)