Your First Left 4 Dead Map: Difference between revisions
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I will soon post my tutorial here concerning the basics of L4D mapping. It will go in specifics on the entities, the director, weapons and spawns. | I will soon post my tutorial here concerning the basics of L4D mapping. It will go in specifics on the entities, the director ([[info director]], weapons and spawns. | ||
This is both for me to understand it and for others to benefit from this. | This is both for me to understand it and for others to benefit from this. | ||
I will update this as soon as possible with pictures and detail. | |||
I will update this as soon as possible with pictures and | |||
Do note that it will not be for new mappers: the setting up of hammer and extreme basics are already covered in tutorials such as: | Do note that it will not be for new mappers: the setting up of hammer and extreme basics are already covered in tutorials such as: | ||
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* [[Inputs_and_Outputs|Entity Inputs and Outputs]] | * [[Inputs_and_Outputs|Entity Inputs and Outputs]] | ||
For a start I will use the [[Left 4 Dead Entities]] page. More will be added once the official game has been released. | |||
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Revision as of 13:33, 16 November 2008
I will soon post my tutorial here concerning the basics of L4D mapping. It will go in specifics on the entities, the director (info director, weapons and spawns.
This is both for me to understand it and for others to benefit from this. I will update this as soon as possible with pictures and detail.
Do note that it will not be for new mappers: the setting up of hammer and extreme basics are already covered in tutorials such as:
For a start I will use the Left 4 Dead Entities page. More will be added once the official game has been released.
- By Tyr - Category: Level Design - Difficulty 2/5
1. Left 4 Dead
To be continued