Keyvalue: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
mNo edit summary
No edit summary
Line 1: Line 1:
[[category:glossary]][[category:level design]]
A [[keyvalue]] is information that is used to modify code and set values.
A '''keyvalue''' (aka key) is an adjustable setting for an entity in [[Hammer]].  There are several for each type of entity and are accessed through the [[HammerObjectPropertiesDialog|object properties]] dialog box for the entity.  A keyvalue can be chosen from the left side of the box and adjusted on the right side.
 
{{stub}}
===Hammer & Keyvalues===
There are several for each type of entity and are accessed through the [[HammerObjectPropertiesDialog|object properties]] dialog box for the entity.  A keyvalue can be chosen from the left side of the box and adjusted on the right side.[[category:Glossary]][[category:Level Design]]

Revision as of 00:05, 18 August 2005

A keyvalue is information that is used to modify code and set values.

Hammer & Keyvalues

There are several for each type of entity and are accessed through the object properties dialog box for the entity. A keyvalue can be chosen from the left side of the box and adjusted on the right side.