Dreamball: Difference between revisions
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=External links= | |||
[http://www.moddb.com/mods/dreamball/ Moddb.com Homepage] | *[http://www.moddb.com/mods/dreamball/ Moddb.com Homepage] | ||
[http://www.type3studios.com/forum2/viewforum.php?f=51 Official Forum] | *[http://www.type3studios.com/forum2/viewforum.php?f=51 Official Forum] | ||
[http://steamcommunity.com/groups/Dreamball Steam Community Group] | *[http://steamcommunity.com/groups/Dreamball Steam Community Group] | ||
[[Category:HL2 Third Party Mods]] | [[Category:HL2 Third Party Mods]] |
Revision as of 18:05, 21 September 2008
Important help needed!
- Dreamball is in desperate need of a single programmer. Desperate need!
- Your job needed:
- To build a third person camera for the marble, that follows the ball around, and is rotatable too. Very much like Marble games like Switchball, Marble blast ultra. If you can create such a thing, please contact the mod developer to discuss this. Dreamball is in a very polished stage, where people have yet to criticise it. The only thing left to do is this camera, it should be a fairly easy task for a C++ Coder. Please help out on this mod to help the mod grow even larger!
Overview
Marble rolling puzzle fun, through various beautifully themed stages completing challenges you encounter.
- Dreamball is a fun puzzle mod set in different beautifully themed environments where you will roll your way though various stages completing different puzzles you encounter. Puzzle your way through different obstacles with a unique physic system for the marble to accomplish stages.
Turn the marble into different types of marbles with there own unique attributes to aid you.
Features
- Full HDR supported (No more oldie looks!)
- Takes advantage of the Orangebox particle system
- Accurate physics system interaction with the marble.
- Easy-to-build levels, (using Hammer of course) no need to learn a whole bunch of stuff, just build your levels quick and easy how you want them to be!
- Takes advantage of the Orangebox engine using normal, specular maps to give a polished look to the maps.
To run this mod you need to own a Source game, and have the Source SDK Base - Orangebox installed, this tool can be located in the Steam Ui tools tab.