Talk:Material modify control: Difference between revisions
Jump to navigation
Jump to search
m (It didn't <br> :3) |
No edit summary |
||
Line 2: | Line 2: | ||
Ooh, didn't know I could use this on models. I'm going to guess "no" but it won't hurt to ask: does it work on env_screenoverlay? Because that would be awesome if it did. --[[User:4-Legged Tumor|4LT]] 10:56, 19 Aug 2008 (PDT) | Ooh, didn't know I could use this on models. I'm going to guess "no" but it won't hurt to ask: does it work on env_screenoverlay? Because that would be awesome if it did. --[[User:4-Legged Tumor|4LT]] 10:56, 19 Aug 2008 (PDT) | ||
:It should if you can get the material proxy in the overlay. And someone how to tie it to that. --[[User:Frostbite|JakeB]] 17:11, 19 Aug 2008 (PDT) |
Revision as of 17:11, 19 August 2008
Added an important detail to getting this to work in the description. --Gir 01:40, 16 Feb 2007 (PST)
Ooh, didn't know I could use this on models. I'm going to guess "no" but it won't hurt to ask: does it work on env_screenoverlay? Because that would be awesome if it did. --4LT 10:56, 19 Aug 2008 (PDT)
- It should if you can get the material proxy in the overlay. And someone how to tie it to that. --JakeB 17:11, 19 Aug 2008 (PDT)