User:Craziestdan: Difference between revisions
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* [http://developer.valvesoftware.com/wiki/The_Ship_Level_Creation The Ship Level Creation] - Rearranged page | * [http://developer.valvesoftware.com/wiki/The_Ship_Level_Creation The Ship Level Creation] - Rearranged page | ||
* [http://developer.valvesoftware.com/wiki/Sky_List#team_fortress_2_materials.gcf Sky list] - Added Goldrush sky texture to [[Team Fortress 2]] skies | * [http://developer.valvesoftware.com/wiki/Sky_List#team_fortress_2_materials.gcf Sky list] - Added Goldrush sky texture to [[Team Fortress 2]] skies | ||
* [http://developer.valvesoftware.com/wiki/Hint_brush#Examples Hint brush examples] - Added my own SDK example map for hints | |||
==Maps being developed== | ==Maps being developed== |
Revision as of 21:28, 23 June 2008
About Me
- Name: Danny Stannard
- Living in the South west of England.
- Into mapping/modding for Source games
- Currently finishing map CP_CanalZone 2 for Team Fortress 2
- Currently developing a multiplayer map for The Ship
- Currently planning a singleplayer mod for The Ship
Contact
- Email: Dannystannard@btinternet.com
- Steam Friends: Craziestdan
Websites
My Contributions
- Making your Portal mod - Full page
- Portal singleplayer mod template - Full page
- The Ship sky textures - Full page
- The Ship SDK - Added fixed SDK
- The Ship Level Creation - Rearranged page
- Sky list - Added Goldrush sky texture to Team Fortress 2 skies
- Hint brush examples - Added my own SDK example map for hints
Maps being developed
Soon to be released: For Team Fortress 2:
- CP_CanalZone 2:
- It is a Flagrun style map, and a remake of Team Fortress Classic map Cz2.
- Screen01 of map in progress:
- Screem02 of map in progress:
To all visitors
Please do not edit this page, as it serves as a portfolio, and i would like it how it is. Thanks.