Source SDK Base Beta: Difference between revisions

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(6/11 Beta SDK Update)
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There is a Source SDK Beta available now.  
There is a Source SDK Beta available now.  


=Enhancements=
==Enhancements==
-Particle Editor, Material Editor, and Commentary Editor are now included in the Source SDK
*Particle Editor, Material Editor, and Commentary Editor are now included in the Source SDK
-Updated SDK source code for Orange Box mods
*Updated SDK source code for Orange Box mods
-Added example particle system files to SDK content
*Added example particle system files to SDK content


=Fixes=
==Fixes==
-Updated Linux binaries and makefiles for dedicated servers and server plugins
*Updated Linux binaries and makefiles for dedicated servers and server plugins
-The Faceposer phoneme editor now pops up a warning message when a phoneme cannot be saved
*The Faceposer phoneme editor now pops up a warning message when a phoneme cannot be saved
-Fixed crash in 'splitskybox.exe'
*Fixed crash in 'splitskybox.exe'
 
=Known Issues=
-SDK shaders have not yet been updated for Orange Box games
-New editors can be accessed by adding ‘-tools’ to the launch options for Orange Box games or mods utilizing the Orange Box engine


==Known Issues==
*SDK shaders have not yet been updated for Orange Box games
*New editors can be accessed by adding ‘-tools’ to the launch options for Orange Box games or mods utilizing the Orange Box engine


== Archives ==
== Archives ==

Revision as of 18:18, 12 June 2008

There is a Source SDK Beta available now.

Enhancements

  • Particle Editor, Material Editor, and Commentary Editor are now included in the Source SDK
  • Updated SDK source code for Orange Box mods
  • Added example particle system files to SDK content

Fixes

  • Updated Linux binaries and makefiles for dedicated servers and server plugins
  • The Faceposer phoneme editor now pops up a warning message when a phoneme cannot be saved
  • Fixed crash in 'splitskybox.exe'

Known Issues

  • SDK shaders have not yet been updated for Orange Box games
  • New editors can be accessed by adding ‘-tools’ to the launch options for Orange Box games or mods utilizing the Orange Box engine

Archives