Keyvalue: Difference between revisions

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'''Keyvalue''' is an instruction used to modify the variables in game code.
A ''Keyvalue'' is an instruction used to modify the variables in game code.


=== Hammer & Keyvalues ===
== Hammer & Keyvalues ==
Every type of entity has a number of Keyvalues which can be changed from the [[HammerObjectPropertiesDialog|Object Properties]] dialog. The '''key''' is selected on the left side of column and its '''value''' is adjusted on the right side.
Every type of entity has a number of Keyvalues which can be changed from the [[HammerObjectPropertiesDialog|Object Properties]] dialog. The '''key''' is selected on the left side of column and its '''value''' is adjusted on the right side.
== See also ==
* [[KeyValues class]] (programming)


{{otherlang:en}}
{{otherlang:en}}
{{otherlang:en:jp|Keyvalue:jp}}
{{otherlang:en:jp|Keyvalue:jp}}


[[Category:Glossary]]
[[Category:Glossary]][[Category:Level Design]]
[[Category:Level Design]]

Revision as of 13:30, 22 May 2008

A Keyvalue is an instruction used to modify the variables in game code.

Hammer & Keyvalues

Every type of entity has a number of Keyvalues which can be changed from the Object Properties dialog. The key is selected on the left side of column and its value is adjusted on the right side.

See also

Template:Otherlang:en Template:Otherlang:en:jp