Npc headcrab black: Difference between revisions
Jump to navigation
Jump to search
Note:Some keyvalues, spawnflags, effect flags, inputs, or outputs might not affect an NPC, based on the functionality and coding of the NPC.
No edit summary |
m (minoro) |
||
Line 1: | Line 1: | ||
{{wrongtitle|title=npc_headcrab_black}} | {{wrongtitle|title=npc_headcrab_black}} | ||
==Entity | |||
[[Image:headcrab_black.jpg|thumb| | == Entity description == | ||
[[Image:headcrab_black.jpg|thumb|320px|Black headcrab - click to enlarge|right]] | |||
Black headcrabs, upon biting the player, temporarily reduce the player's health to 1. They are best used in tandem with other melee NPCs like [[npc_headcrab|regular headcrabs]] to make fighting more intense. However, it is risky to group them near NPCs with ranged attacks, as the player will die very easily. In fact, many players are conditioned to kill black headcrabs first because of the threat they pose compared to other enemies. | Black headcrabs, upon biting the player, temporarily reduce the player's health to 1. They are best used in tandem with other melee NPCs like [[npc_headcrab|regular headcrabs]] to make fighting more intense. However, it is risky to group them near NPCs with ranged attacks, as the player will die very easily. In fact, many players are conditioned to kill black headcrabs first because of the threat they pose compared to other enemies. | ||
Line 8: | Line 9: | ||
{{npcnote}} | {{npcnote}} | ||
==Dedicated | |||
== Dedicated CVars == | |||
* '''sk_headcrab_poison_health''' | * '''sk_headcrab_poison_health''' | ||
: <integer> A poison headcrab's spawn health | : <integer> A poison headcrab's spawn health | ||
==Keyvalues== | |||
== Keyvalues == | |||
* {{kv basenpc}} | * {{kv basenpc}} | ||
Line 17: | Line 20: | ||
: {{boolean}} | : {{boolean}} | ||
==Flags== | == Flags == | ||
* {{fl basenpc}} | * {{fl basenpc}} | ||
* 65536 : Start hidden | * 65536 : Start hidden | ||
* {{ep1 add|131072 : Start hanging from ceiling}} | * {{ep1 add|131072 : Start hanging from ceiling}} | ||
==Inputs== | == Inputs == | ||
* {{i basenpc}} | * {{i basenpc}} | ||
* '''{{ep1 add|StartHangingFromCeiling}}''' | * '''{{ep1 add|StartHangingFromCeiling}}''' | ||
Line 29: | Line 32: | ||
: Drop if hanging from ceiling. | : Drop if hanging from ceiling. | ||
==Outputs== | == Outputs == | ||
* {{o basenpc}} | * {{o basenpc}} | ||
{{otherlang:en}} | {{otherlang:en}} | ||
{{otherlang:en:ru|Npc_headcrab_black:ru}} | {{otherlang:en:ru|Npc_headcrab_black:ru}} | ||
[[Category:Entities]][[Category:NPCs]] | [[Category:Entities]] | ||
[[Category:NPCs]] |
Revision as of 13:20, 4 February 2008
Entity description
Black headcrabs, upon biting the player, temporarily reduce the player's health to 1. They are best used in tandem with other melee NPCs like regular headcrabs to make fighting more intense. However, it is risky to group them near NPCs with ranged attacks, as the player will die very easily. In fact, many players are conditioned to kill black headcrabs first because of the threat they pose compared to other enemies.
Commonly found in groups covering a single host poison zombie which hurls its parasite cargo towards the player, they can make a formidable foe so should be placed carefully.

Dedicated CVars
- sk_headcrab_poison_health
- <integer> A poison headcrab's spawn health
Keyvalues
- startburrowed
- <boolean>
Flags
- Template:Fl basenpc
- 65536 : Start hidden
- Template:Ep1 add
Inputs
- Start hanging from ceiling.
- Drop if hanging from ceiling.