Func illusionary: Difference between revisions
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==Entity Description== | ==Entity Description== | ||
Obsolete [[brush entity]] from [[Half-Life]] provided for backwards compatibility. Has been replaced by the [[func_brush]] with its ''Solidity'' property set to ''Never Solid''. | '''Obsolete''' [[brush entity]] from [[Half-Life]] provided for backwards compatibility. Has been replaced by the [[func_brush]] with its ''Solidity'' property set to ''Never Solid''. | ||
This entity can be used for simplicity if less functionality is needed, as it is always non-solid. | This entity can be used for simplicity if less functionality is needed, as it is always non-solid. | ||
Revision as of 23:08, 2 March 2008
Entity Description
Obsolete brush entity from Half-Life provided for backwards compatibility. Has been replaced by the func_brush with its Solidity property set to Never Solid. This entity can be used for simplicity if less functionality is needed, as it is always non-solid.
Keyvalues
- Template:Kv targetname
- Template:Kv parentname
- Template:Kv origin
- Template:Kv renderfields
- Template:Kv shadow
- _minlight
- <float> The minimum level of ambient light that hits this brush.