Npc ministrider: Difference between revisions
Jump to navigation
Jump to search
Note:Some keyvalues, spawnflags, effect flags, inputs, or outputs might not affect an NPC, based on the functionality and coding of the NPC.
m (minoro) |
mNo edit summary |
||
Line 1: | Line 1: | ||
{{wrongtitle|title=npc_ministrider}} | {{wrongtitle|title=npc_ministrider}} | ||
[[Category:Half-Life 2: Episode One Entities]] | |||
[[Category:Half-Life 2: Episode Two Entities]] | |||
[[Category:NPCs]] | |||
== Entity description == | == Entity description == | ||
[[Image:Ministrider.jpg|frame|right|Ministrider]] A smaller, faster strider that can pursue the player into buildings. | [[Image:Ministrider.jpg|frame|right|Ministrider]] A smaller, faster strider that can pursue the player into buildings. | ||
Line 26: | Line 29: | ||
== Outputs == | == Outputs == | ||
* {{o basenpc}} | * {{o basenpc}} | ||
Revision as of 06:23, 9 March 2008
Entity description
A smaller, faster strider that can pursue the player into buildings.

Keyvalues
Flags
Inputs
- Template:I basenpc
- SetMinigunTime <float>
- Time to shoot at any set minigun target
- SetMinigunTarget <target_destination>
- Ministrider will shoot minigun at this
- Crouch
- Crouch down
- Stand
- Stand up from crouch
- DisableCrouchWalk
- EnableCrouchWalk