Behavior Police: Difference between revisions
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The Police behaviour will order the selected Metro to stay in the area where the policing entity has been placed and guard it from any play that enters it - if a Player DOES decide to enter it the Metro will push and issue him with three warnings, once the final warning has been issued he will unholster and attack if the Player enters again. | The Police behaviour will order the selected Metro to stay in the area where the policing entity has been placed and guard it from any play that enters it - if a Player DOES decide to enter it the Metro will push and issue him with three warnings, once the final warning has been issued he will unholster and attack if the Player enters again. | ||
Revision as of 11:24, 6 October 2007

This article or section needs to be cleaned up to conform to a higher standard of quality.
For help, see the VDC Editing Help and Wikipedia cleanup process. Also, remember to check for any notes left by the tagger at this article's talk page.
For help, see the VDC Editing Help and Wikipedia cleanup process. Also, remember to check for any notes left by the tagger at this article's talk page.

This article or section should be converted to third person to conform to wiki standards.
The Police behaviour will order the selected Metro to stay in the area where the policing entity has been placed and guard it from any play that enters it - if a Player DOES decide to enter it the Metro will push and issue him with three warnings, once the final warning has been issued he will unholster and attack if the Player enters again.
By Rasirez.