Npc missiledefense: Difference between revisions

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{{wrongtitle|title=npc_missiledefense}}
{{wrongtitle|title=npc_missiledefense}}
==Entity Description==
==Entity Description==
Currently, this NPC will function when placed in a level or spawned ingame, although it lacks a model. When it is spawned, it will remain stationary in the location it is placed at, and attempt to shoot down missiles fired in its direction by the player, similar to the way the [[npc_combinegunship|Combine Gunship]] will.
Currently, this NPC will function when placed in a level or spawned in-game, although it lacks a model. When it is spawned, it will remain stationary in the location it is placed at, and attempt to shoot down missiles fired in its direction by the player, similar to the way the [[npc_combinegunship|Combine Gunship]] will.
{{npcnote}}
{{npcnote}}



Revision as of 20:12, 7 February 2008

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Entity Description

Currently, this NPC will function when placed in a level or spawned in-game, although it lacks a model. When it is spawned, it will remain stationary in the location it is placed at, and attempt to shoot down missiles fired in its direction by the player, similar to the way the Combine Gunship will.

Note.pngNote:Some keyvalues, spawnflags, effect flags, inputs, or outputs might not affect an NPC, based on the functionality and coding of the NPC.

Keyvalues

Flags

Inputs

Outputs

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