Npc missiledefense: Difference between revisions
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Note:Some keyvalues, spawnflags, effect flags, inputs, or outputs might not affect an NPC, based on the functionality and coding of the NPC.
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{{wrongtitle|title=npc_missiledefense}} | {{wrongtitle|title=npc_missiledefense}} | ||
==Entity Description== | ==Entity Description== | ||
Currently, this NPC will function when placed in a level or spawned | Currently, this NPC will function when placed in a level or spawned in-game, although it lacks a model. When it is spawned, it will remain stationary in the location it is placed at, and attempt to shoot down missiles fired in its direction by the player, similar to the way the [[npc_combinegunship|Combine Gunship]] will. | ||
{{npcnote}} | {{npcnote}} | ||
Revision as of 20:12, 7 February 2008
Entity Description
Currently, this NPC will function when placed in a level or spawned in-game, although it lacks a model. When it is spawned, it will remain stationary in the location it is placed at, and attempt to shoot down missiles fired in its direction by the player, similar to the way the Combine Gunship will.
